#1
Posted 03 June 2013 - 08:21 PM
Description
The Marauder II was first built in 3012 in an attempt to take the firepower of the Marauder and combine it with the reliability and ruggedness of an assault chassis. This was achieved by generally upgrading the entire 'Mech's chassis to allow it to carry a much heavier armor and weapons load. The 'Mech was then armored with nineteen tons of armor, giving it protection that rivals that of the Atlas. Finally, to make up for the reduced mobility of the Marauder II, the 'Mech was outfitted with jump jets that give it a jumping capability of up to ninety meters. Blackwell Heavy Industries produced the design exclusively for Wolf's Dragoons until the end of the Fourth Succession War, when Jaime Wolf allowed them to sell to others.
Armament
The Marauder II carries as its primary weapons a pair of Magna Firestar ER PPCs which give it a powerful long range punch. The ER PPCs are backed up by a Mydron Excel LB-X Autocannon/10 which gives the Marauder II the tactical flexibility of using both solid and cluster rounds. Finally, for close range combat, the Marauder II carries two Magna Mk II Medium Lasers.
www.Sarna.net
#2
Posted 03 June 2013 - 08:44 PM
#3
Posted 03 June 2013 - 09:01 PM
But the other parts + camo looks great
#4
Posted 03 June 2013 - 09:55 PM
But I would also like the arms larger, while the cannon maybe slimmer. Leg functionality is a bit compromised as they seem to be a solid piece from the 'hip' joint to the 'ancle' joint. The knee just won't work..
And as for the coloring, though the camo pattern is nice, there is no real lighting on the mech, light seem to be coming from everywhere casting totally random shadows. That's a good start, just keep it in mind next time)
And of course do more of these, for this one is very cool)
#5
Posted 03 June 2013 - 11:04 PM
It's a bit like Wolfenstein german: "Die, Schweinhund!", "Mein Leben!"
But mixed like you did it's also cool, but not entierly correct.
#6
Posted 04 June 2013 - 01:59 AM
The german language of Return to Castle Wolfenstein was also embarrassing: "Hiiilfe Medic", "Das Ubersoldat", "Eine kleine Amerikaner"
Btw. Nice concept art!
#7
Posted 04 June 2013 - 04:03 AM
Feuerfuss, on 03 June 2013 - 11:04 PM, said:
It's a bit like Wolfenstein german: "Die, Schweinhund!", "Mein Leben!"
But mixed like you did it's also cool, but not entierly correct.
haha Thanks for pointing that out, obviously i don't speak German. CURSE YOU GOOGLE TRANSLATE! Though i changed wolf to Wulf because that's the name of the pilot that requested this mech, still, 2 of 3 words wrong = wrong.
#8
Posted 04 June 2013 - 05:45 AM
I am a little torn on if I would like to see the arms a little wider, but from the practical standpoint it might put them in the way of the legs, so it works. About the only "criticism" would be the jump wings may be a little too exaggerated. The Thing would have trouble going down a street with those, IMO. Possibly a skosh smaller, or "foldable" and I would call it perfect. As of now you only merit an "A".
#9
Posted 04 June 2013 - 06:11 AM
#10
Posted 04 June 2013 - 06:43 AM
#11
Posted 04 June 2013 - 07:02 AM
#12
Posted 04 June 2013 - 07:09 AM
Edited by Yawn, 04 June 2013 - 07:15 AM.
#13
Posted 04 June 2013 - 03:12 PM
Yawn, on 04 June 2013 - 07:09 AM, said:
we needs more Finns in this game. Between a sniper like that White Death guy, and some Killer Heavy Metal, seems like a heck of a country.
#14
Posted 05 June 2013 - 03:27 PM
#15
Posted 03 April 2014 - 05:01 AM
#17
Posted 03 April 2014 - 09:08 AM
#19
Posted 06 April 2014 - 01:08 PM
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