MWO sucks at network connectivity. It does not matter when your in it, it simply does a poor job with it.
I have not played since a week after the LRMaggedon begain again; which is still going strong (diffferent subject) which I meniton only becuase I startd to play some War Thunder A week ago. Here are some facts about the DCs and no shows and general networking capabilities of MWO.
1. If I have anything else going on with my internet connection, WMO will not connect or will drop me durring game start up or durring the game itself. I can have 4 PCs running MWO on line and have it work normally for MWO which is still bad, but not reliable bad. If I have one PC running MWO and my apple TV is streaming a movie (or some is watching netflix from a computer) then MWO will crash at some point (usualy just fail to connect) very reliably. I have thougth this to be my own problem with my connection, but War Thunder does not have this problem.
2. War Thunder and Modern Warfair 2 (have not played it since then) both line up people on the teams as they come in, then launch once you have a full group on both sides. This is a process that games have had down in the right order for years but MWO does it in an order that allows games to have people in them who are not successfully in them yet; pure incompitence.
3. Most of the DCs are likely not done by players. I get DCed while waiting for the game to launch at least once in any 5 or 6 match session. The only time I have ever done it myself is when I get Terra Therma for the 3rd time in a row and am tired of that map as I hate it anyway. The DCs have something to do with the lousy network code that MWO is using.
4. I get rubberbanded regularly (nearly once a match) in MWO. That does not happen on any other game I play. Again a sing of lousy network connectivity code.
5. If I play 5 or 6 matches in a session I can basically guarentee that I will get dropped mid game in one of the matches.
6. This has consistantly gotten worse for me, not better since the beta game was deamed "shipping".
This game is a great working demo of what MWO could be. It has the performace of a demo, and the features of a beta. I wish PGI would go under so someoene with the ability to code network connectivity could take over and build more than a working demo with this great franchise.
The connectiivty is lousy, you either live with it or dont play this game. PGI has not fixed it in over two years of me playing the game, and I have no faith they will do so in the future.
Edited by Xenok, 03 April 2014 - 02:51 AM.