Obviously, a lot of elements of the UI are not present in the trailer for cinematic reasons.
We should be able to adjust our ingame UI's, most particularly the lines on the screen,
I hate seeing opaque yellow lines over everything. Sometimes your crosshair can actually obscure your vision when aiming at distant targets. Being able to make the lines on the HUD transparent could be beneficial to not only gameplay, but the games aesthetics as well.
Allow scaling of parts of the UI. Why does my weapons system section take up so much room?
Why cant we make it smaller, freeing up more peripheral view?
Simple changes like this can drastically improve the look of the game
Just look at this HUD

See how sleek it is? See how the HUD lines dont interfere with your peripheral view?
It looks modern by gaming standards and futuristic by the universes standards.
That kind of look is what we should be able to get.
Edited by AntiCitizenJuan, 02 April 2014 - 06:00 PM.