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Mwo Reminds Me Of Gta Iv


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#1 p8ragon

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Posted 23 March 2014 - 07:55 PM

I run an i5 3570k @ 4.8ghz paired wih 8gb of ram and a heavily overclocked gtx 780. Yet, I drop down to 30-40fps @ 1080p during combat and max out @ 90fps.

Crysis 3 runs @ 80 fps avg maxed out FFS

Battlefield 4 runs @ 100 maxed out

Does this remind anyone else of GTA IV's infamously unoptimized pc port? I'm not asking for ridiculous framerates. All I'm asking is to be able to maintain at-least a 50 fps minimum. What kind of supercomputer do I need for that???

/rant

#2 Goose

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Posted 23 March 2014 - 08:26 PM

… Doesn't ring a bell; Sorry …

#3 Dog Cat

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Posted 23 March 2014 - 08:46 PM

Over Clocking can sometimes.......slow FPS....... the following is not an Intel, nvidia PC....but the setting may work, regardless.



Amd CrossFireX (XfireX) working in MechWarrior-Online.

After days and days...

Bring up, 'AMD Catalyst Control Center'(CCC). Go to, 'Gaming' tab, then to, '3D Application Settings'.
Then click on, '+Add...'. Find, 'MWOClient.exe'. Example: C:drive, programs files(x86), piranha games, mechwarrior online, Bin32, and findly,
MWOClient.exe. On bottom right click, 'Open'.

Back to CCC, 3D App setting, click on MWOClient.exe, now located under the, '+Add...' tab. Set everything to, Use Application
settings except: Turn Morphological Filtering Off. Tessellation: Override and set to Off. CrossFireX Mode: set to Crysis2.exe.

That is it........ watch your Frames per Second (FPS)... soar.

Learning Curve: Unigine Heaven Benchmark 4.0

custom: Quality-Ultra, Anti-aliasing: x2, Resolution: 1280x720, everything else, Disabled

FPS: 36 with Directx11 + XfireX: 57 FPS, a gain of 21 FPS
FPS: 35 with Directx9 + XfireX: 51 FPS, a gain of 16 FPS
FPS: 21 with OpenGL + XfireX: 21 FPS, a gain of 00 FPS

Custom: Quality-Low, Anti-aliasing: x2 Resolution: 1280x720, everything else, Disabled

FPS: 76 with Directx11 + XfireX: 120 FPS, a gain of 44 FPS

Custom: Resolution: 1920x1080, everything else same as above

FPS: ? with Directx11 + XfireX: 69 FPS. One card alone, would cause benchmark to automatically Lower resolution.

What I have Learned: (1). XfireX works best with Directx11. (2). XfireX must run in Full-screen.
(3). Too high a resolution kills FPS. (4). Tessellation hurts FPS the most. (5). Video cards must be set at same speed,
core and memory. (6). Most Blue Screen of Death, crashes, etc... were faulty memory, low voltage on CPU, or CPU/NB.
PC was stable everywhere but game. Now, big smile on face.......see you on the field of battle......

My PC is 5 years old: MotherBoard: Asus, Xhair 3 Formula (790FX-NorthBridge, 750-SouthBridge)
CPU: AMD, Phenom II x 4 @ 3500 MHz (B50, unlocked and OC)
RAM: G.Skill, 4GB @ 1600
Graphics: Two, AMD Radeon HD 5770, one manufactured by Gigabyte, one by HIS.
Window 7

I hope this helps someone........ :) I'm a noob to MWO and XfireX

#4 Veranova

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Posted 24 March 2014 - 02:34 AM

I also experience this.

I've got everything but the textures set to low, at 1440*900, Intel 3770k 16gb Ram and GTX 680 2gb.
And I get 40fps with drops during combat to as low as 20fps.

I can run Crysis 3 on max at around 60 fps I think... It's mental.

#5 Barbaric Soul

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Posted 24 March 2014 - 03:53 AM

Heh, before my last upgrade, I was running a 2600k OC'ed to 4.5ghz, 8 gig of RAM, and an EVGA 780ti SC on a 1600p monitor, and I didn't experience any FPS drops. This was just recently also, like on not the current MWO patch, but the one just before the current one(2 weeks ago was my upgrade)

#6 p8ragon

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Posted 25 March 2014 - 06:27 PM

Damn I love this game...but it's so frustrating when I drop down to 20-30 fps in the middle of a battle from 60. Ah well, I guess all I can do is take a break and come back when they optimize dx 11 better :/

#7 Kaptain

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Posted 25 March 2014 - 07:14 PM

Something is seriously wrong with the DX11 patch! Even on DX9 people are getting horrid performance.

Q6700 @ 3.2 (old I know)
8gb @ 1066
770gtx
780i board

I used to play on high/very high in beta. Once the performance optimization patch came out I was able to run almost everything on very high. Then I dropped to medium after the 12 man patch. BUT after the dx11 patch I am having to use custom settings of low and medium. Its frustrating. I think we lost all of the performance and optimization work that had gone into the DX9 version with the dx11 patch... :huh:

EDIT: Also everytime I see someone with an overclocked I5/I7 having problems it kills all desire to upgrade. Its not our hardware, its the game!

Edited by Kaptain, 25 March 2014 - 07:15 PM.


#8 Monkeystador

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Posted 03 April 2014 - 01:42 AM

Unfortunatly the game doesnt manage to fully utilize the GPU all the time. So you get those massive dips. I do run 80 on idle and dip down to ~35 in the worst case but it stays at 40fps too. And i do only have a gtx 750ti@1080p@high settings
Some maps like HPG Relay are really bad, some other maps are great and do 100% gpu load all the time.
It is a pitty that the game cannot do any better.
I have hope with the new Nvidia Driver optimised for CPU heavy games and the use of DX11

#9 Nick Rarang

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Posted 03 April 2014 - 09:44 AM

A driver roll back and a fresh re-install after the roll back helped improve my frame rates.





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