Roadbeer, on 07 April 2014 - 06:08 PM, said:
(1) Well, your sources and mine differ on this fact, So I continued my argument using your data which came from PGIs public announcements.
(2) This is where you and I have differed in many conversations. The only way I can sum it up is this example:
You plant a garden and water it for several months, then you stop watering it and a drought resistant grass starts to invade your garden, then you suddenly are amazed that your beautiful garden is choked with grasses.
(3) See, you're already wrong here, shortly after Closed Beta is when the large group function was removed, so your "live" players and most of the Open Beta players had no concept that there was once a larger group function, nor have they really been provided with any tools to find one outside visiting the forums or in-game "spam".
(4) What exactly do you think the Founders and Closed Beta players had by the time it went Open beta. IIRC, there were less than 10 mechs at the time of OB, and maybe 6 or 8 more by the time "launch" came around. Much of the modules and other systems were basically broken or ineffectual so to say that the Founders came out w/o a need for Cbills or having everything they need is somewhat ridiculous. Furthermore I'm completely lost at what any of this has to do with what I've been talking in about in 3 different threads with you so far, but let's soldier on.
(5) Actually, by Launch, a large portion of the playerbase had already become disgusted with the grouping mechanic and had left the game and the 12 player queue was already showing signs of being a ghost town. So the 1.6m number at this point is accounts, not active players, but I digress.
(6) Ok, we've gotten somewhere, however, none of this 'analysis' reflects on the fact that without group support and the fact that creating a group has always had it's problems, you attribute peoples desire to solo ignoring the fact, that for the most part, they don't know any better.
(7) I'm going to combine these two points as, I have made no bones about sharing the House Marik data to show how they have impacted groups with their decisions, and it was sharing this data,along with a long conversation between myself and others on Twitter that ultimately resulted in "spamming" which was probably a contributing factor. But believe me, I know people who have been blocked for much less. They don't like having uncomfortable facts show to them. That's why you don't see them very active on their own forums.
Wow, you do go on don't you? You're kind of all over the place here, makes it difficult to respond...
(8) Ok, this isn't my best practices, it's yours. You answer your own questions in an attempt to show you're being objective. In mine you'd have asked the questions requiring that I answer before you move on. It's kind of a trap that you fell into in that other thread, or maybe it was this one, either way, I got to use Algebra to destroy your argument. That was kinda neat.
(1) Fine, what official PGI source are quoting that details the statistical sample size as small and insignificant as you insinuated as support for your commentary?
(2) Sure, what if its winter? What if it's the tropical wet season? What if it's a plant disease, or pest infestation? You present a worst case scenario and still refuse to acknowledge there are other scenarios just as plausible that maybe do and maybe don't suit your argument. The outcome can be affected by more than the assumptions you have insinuated.
(3) See, I'm actually right. Whether the players had or had not the tools for team play, there are indeed more players, which dilutes the population of team players. It's also kinda silly to assume they would all be team players if they had the tools. If you're making that argument than the other side can simply say no, they would have all been solo players. Neither side of that argument has any substance. But there are more players.
(4) I don't know how to say it any better. The point is that the new players will have a different behaviour in game than the founders. They (generally) will rely on C-Bills to a higher degree to build mech stables etc. Ergo, the percentage of their time farming will be higher, and will be an impact on the statistics. You are comparing to different demographics with different needs and trying to condense their behaviour down to one factor, that can't work.
(5) Says you with your limited evidence of anecdotal substantiation. My point was not to argue the numbers were accurate (I thought that was fairly clear) but to demonstrate the methodology.
(6) Nor do any of your assumptions confirm that Pre Made Group Play is indeed the preferred game mode for the majority of players. It clearly is for you and we all get that.
(7) OK, fine. I'm just saying that imo you do yourself a dis service. The majority of the MW:O population seems pretty mature and well educated and they would be worldly enough to know there is two sides to every story. Most people will ask themselves what did Roadbeer actually say to get blocked, cause thats an extreme reaction for the position those guys hold in the company.
(8) LOL, sure, w/e. Pretty sure on that thread you even amended one of my answers for me to justify the pre loaded questions you had. Just because I put the answers next to them, doesn't mean they were not just as driven at a specific outcome, a point which your algebra analogy (not withstanding it was a poor analogy as was pointed out subsequently by others) failed to include spectularly.
But tell you what, you keep on keeping on.