Chemie, on 06 April 2014 - 04:27 PM, said:
Can someone explain why they are taking a 2800 point scale (2800 buckets) and condensing it into 3 buckets, and someone how think this will result in better balance of player skill in a game????
From the "Dartboard of Balance", Bad Ideas Inc has come up with an incredibly minimally viable product for everyone!
It's called "Balance is Blind", based off the well known concept known as "Just Less for Everyone". This product came about from "lies, damn lies, and statistics" and "people who play their own game".
Fear not, everything will be solved when you receive your product on April 29th (or whenever it happens to be, due to delays).
And wait, there's more! If you think there's already "congested queues" or "long waiting times", imagine that some of the queues will be flat out struggling, unless you take the "express lane queues" aka taking a medium mech.. only because everyone else has bought into AssaultWarrior Online where "bigger is better".
Enjoy!