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The Implications Of Removing C3

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#1 Trauglodyte

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Posted 15 April 2014 - 10:34 AM

Removed cause I totally derped it up. :huh:

#2 Mister Blastman

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Posted 15 April 2014 - 10:35 AM

Umm... he was talking about their voice comms there dude, not the master/slave targeting computer.

#3 Ashnod

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Posted 15 April 2014 - 10:36 AM

yea.. C3 is their voice comm..

#4 Dymlos2003

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Posted 15 April 2014 - 10:36 AM

C3 is the third party voice coms program that MWO uses.

#5 Joseph Mallan

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Posted 15 April 2014 - 10:39 AM

View PostMister Blastman, on 15 April 2014 - 10:35 AM, said:

Umm... he was talking about their voice comms there dude, not the master/slave targeting computer.

It is an easy mistake to make since the C3 comm never took off.

#6 Lyoto Machida

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Posted 15 April 2014 - 10:40 AM

View PostMister Blastman, on 15 April 2014 - 10:35 AM, said:

Umm... he was talking about their voice comms there dude, not the master/slave targeting computer.


Interestingly enough, I'd like for them to pull the mandatory C3 system, as he has some good points.

#7 Mister Blastman

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Posted 15 April 2014 - 10:44 AM

View PostLyoto Machida, on 15 April 2014 - 10:40 AM, said:

Interestingly enough, I'd like for them to pull the mandatory C3 system, as he has some good points.


I've been arguing for this since closed beta... but like Targeting Computer and Convergence... nope. :huh: They won't do it.

#8 FelixBlucher

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Posted 15 April 2014 - 10:46 AM

I am happy to hear that they are going for a better integrated VOIP solution, hopefully it is a properly integrated.

As for the C3 mech system, I would not be against having it not be installed in the mech right away.

Edit: Minor Correction

Edited by FelixBlucher, 15 April 2014 - 10:47 AM.


#9 Deathlike

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Posted 15 April 2014 - 10:48 AM

I can only say whatever "partnership" that PGI has with the devs of C3 is "over" (aka, the money is gone), so I guess it is "now appropriate" to look into something else.

#10 Trauglodyte

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Posted 15 April 2014 - 10:52 AM

View PostMister Blastman, on 15 April 2014 - 10:35 AM, said:

Umm... he was talking about their voice comms there dude, not the master/slave targeting computer.


Sorry about that, gang. I swear, my brain feels like it is full of vaseline.

That aside, can you imagine the game without the integrated C3?

#11 Mister Blastman

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Posted 15 April 2014 - 10:54 AM

View PostTrauglodyte, on 15 April 2014 - 10:52 AM, said:


Sorry about that, gang. I swear, my brain feels like it is full of vaseline.

That aside, can you imagine the game without the integrated C3?


NP. Some days I wake up feeling that way myself. One of the many "benefits" of getting older. :huh:

#12 Deathlike

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Posted 15 April 2014 - 10:56 AM

View PostTrauglodyte, on 15 April 2014 - 10:52 AM, said:


Sorry about that, gang. I swear, my brain feels like it is full of vaseline.

That aside, can you imagine the game without the integrated C3?


/shrug

I'm sure using C4 on C3 is a great solution. I don't mean using a Catapult...

#13 Martis Gradivus

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Posted 15 April 2014 - 10:58 AM

View PostTrauglodyte, on 15 April 2014 - 10:52 AM, said:


Sorry about that, gang. I swear, my brain feels like it is full of vaseline.

That aside, can you imagine the game without the integrated C3?


Yeah, I could....especially if people would know what C3 systems do instead of assuming that sharing target locations is a C3 only mechanic, which it isn't.

Before asking for removal of C3, how about you figure out what it is first.

#14 Shredhead

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Posted 15 April 2014 - 11:07 AM

View PostMartis Gradivus, on 15 April 2014 - 10:58 AM, said:


Yeah, I could....especially if people would know what C3 systems do instead of assuming that sharing target locations is a C3 only mechanic, which it isn't.

Before asking for removal of C3, how about you figure out what it is first.

Uhm:

Quote

Overview

Normally carried by the lance commander, the C3 Command Unit is the hub to which three C3 Slave Units on other friendly 'Mechs can connect. However C3 Command Units can also be linked in this manner to expand the network, the command units of each of lance commanders can be connected to a second separate command unit carried by the company command 'Mech/vehicle. Due to complexity required to coordinate C3 networks, they can not be expanded beyond company size, or multiple companies linked together, even with the addition of extra command vehicles. The limitations in unit size are part of the reason for the ComStar developed Improved C3 Computer.
As well as serving to share the linked lance/companies targeting data, the C3 Command Unit also duplicates the function of Target Acquisition Gear and can designate a target for Arrow IV homing missiles and Semi-Guided LRMs.
A C3 Command Unit is typically carried by a heavy or assault 'Mech due to its the larger size and weight, and its importance as the hub of a C3 network. Outright destruction or interruption by ECM of a command unit is quickest way to bring down the portion of the C3 network it controls.
The C3 system was introduced in the year 3050 by the Draconis Combine.[1]

That's what Sarna says. TAG and target/radar data sharing. Now you come with what you believe it is.

#15 Lyoto Machida

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Posted 15 April 2014 - 11:09 AM

View PostMister Blastman, on 15 April 2014 - 10:44 AM, said:


I've been arguing for this since closed beta... but like Targeting Computer and Convergence... nope. :huh: They won't do it.


Or Command Console?

#16 Martis Gradivus

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Posted 15 April 2014 - 11:11 AM

Yes, it IS that. But sharing target locations and IDF fire was implemented WAY before the 3050 readouts and the introduction of the C3 system.

The C3 system made it so that a mech at long range could fire it's weapons with the best modifier available from those people connected to it's network. In effect, making Gauss Rifle able to fire from its MAX range with the short range modifier, if say, a scout mech was 3 hexes away from the target.

So again, I say, people need to know what the C3 system is and not assume that C3 = IDF and target sharing.

Edited by Martis Gradivus, 15 April 2014 - 11:12 AM.


#17 DocBach

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Posted 15 April 2014 - 01:17 PM

View PostMartis Gradivus, on 15 April 2014 - 11:11 AM, said:

Yes, it IS that. But sharing target locations and IDF fire was implemented WAY before the 3050 readouts and the introduction of the C3 system.

The C3 system made it so that a mech at long range could fire it's weapons with the best modifier available from those people connected to it's network. In effect, making Gauss Rifle able to fire from its MAX range with the short range modifier, if say, a scout mech was 3 hexes away from the target.

So again, I say, people need to know what the C3 system is and not assume that C3 = IDF and target sharing.


Yep - C3 also offers a complete sharing of information and sensor data whereas we can only share information on units we have targeted. C3 would allow a spotter to transmit any sensor contacts to other units in its network so they can pick what they want to target rather than rely on the spotter to target something.

#18 KharnZor

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Posted 15 April 2014 - 02:29 PM

View PostTrauglodyte, on 15 April 2014 - 10:52 AM, said:


Sorry about that, gang. I swear, my brain feels like it is full of vaseline.

That aside, can you imagine the game without the integrated C3?

Just curious but how do you know how it feels to have a head full of Vaseline? :) :P





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