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Elo Breaks The Game And Makes It Unbalanced


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#1 D A T A

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Posted 09 April 2014 - 11:45 PM

wih your elo system you put 6players level9 + 6players level3 on 1 side and 12players level7 on the other



the second team STOMPS the first in at least 90% cases in 5 minutes, because good players find themselves 6 vs 12 in 2 minutes


THIS BREAKES THE GAME AND COMES TO MY NERFS

ELO MUST BE COMPLETELY DELETED SINCE IT BREAKS THE GAME

weight balance will not fix this

it is not about weight, IT IS ABOUT SKILL and good mechs

when you try to balance skills you create far more problems then the ones you want to solve

Edited by IL MECHWARRIOR, 10 April 2014 - 12:00 AM.


#2 ShinVector

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Posted 09 April 2014 - 11:47 PM

LOL.. PGI will says working as intended.
Either lose or buck up and break the odds...

I want to see whether 3/3/3/3 will fix the weight imbalances..

Edited by ShinVector, 10 April 2014 - 01:05 AM.


#3 D A T A

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Posted 10 April 2014 - 12:05 AM

it is completely clear that elo is working as intended, it is the "RATIO", "LOGIC" in the brain of the devs that does not work at all, since 90% of their solutions are game breaking and really r e t a r d

Edited by IL MECHWARRIOR, 10 April 2014 - 12:05 AM.


#4 meteorol

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Posted 10 April 2014 - 12:26 AM

Is it time again?

#5 Egomane

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Posted 10 April 2014 - 03:47 AM

A Rant thread with all cap sentences and circumventing the word filter in a response?

You really do want your thread to not be taken serious and be send of to k-town, don't you?



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