Jenner F (The one i mainly use)
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Best against medium/heavy/assults
Even with good aim, its hard to take down those pesty Spiders etc, best to try and leg them.
Downside only 2 module slots. (Not super significant imo)
Best setup by far is 6 medium lasers.
Jenner D
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Probably best if you want to take down lights faster, Streaks can be a light killer. Though I'm surprised these days the accuracy on streaks is lower then they used to be. Might be because of Buffed AMS? (Also stuff like obstacles can screw em over though)
3 Module slots gives you a bit of an advantage there.
Jenner Oxide
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Never really skilled this one up fully, in my opinion it COULD be a devastating light, Imagine 2 SRM6's and 2 SRM4's or some other wicked combo. Problem is, SRMs are hard to use by themselves, even as a skilled player. On top of that the hit registration is a problem until they fix that.
Well, a 4x Streak boat, I tried it, I didnt like it that much. Damage is way too spread to make it more viable against Mediums--Assaults versus the 6 medium jenner. Also you are pretty much mandatory to put on a BAP on it as well. Reason being, if only 1 ECM mech is nearby, your weapons would be utterly useless, so its alot of tonnage to get it to become viable, and damn the ammo requirements are pretty hefty.
Last but not least, I do not like LRM's and Streaks as much for the reason that you dont have to aim as strictly, in which case you are likely not to improve your accurate aiming skills as much as you would with lasers i.e.
Last time i was in a match someone used an Oxide, and another guy was like "Wow an Oxide without 4x streaks" and the Oxide player was like "Well you know I'd actually do like to aim"

For LRM oxides, No thanks. Thats not why I play lights. lol
Jenner K
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I dont use this one ever, at this point in time, 4 module slots is 'nice' but not groundbreaking at all.
I suppose a fully team aimed Jenner would be able to fit in a UAV ? (was it UAV?), arty, airstrike, seismic etc.
Personally I do not use AMS on any of the jenners, reason being, last time i tried it only 2 minutes into the match and my AMS ammo was already depleated. And I really cant spare 2 or even 3 tons these days for AMS especially not on a little light lol.
As for jumpjets, an experienced player can probably get away with just using 1, which is only 0.5 tons. You can pretty much zoom from one spot to the other (especially in canyon etc) or easily hill climb which would not have been possible without jumpjets. Getting onto higher obstacles might get harder though, it requires some practice with one, but its really doable

Some statistics from me, Im not sure how good this is, but these are the achived stats and new stats after they reset it:
Archived:
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KDR: 1.64
Win/Loss ratio: 0.98
Medium laser accuracy: 88.92%
Current:
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KDR: 2.15
Win/Loss ratio: 1.46
Medium laser accuracy: 90.68%
Edited by Marctraider, 15 April 2014 - 08:06 AM.