Edited by Vance Rezak, 19 May 2014 - 03:00 PM.
The Dark Born (Old Thread)
#181
Posted 19 May 2014 - 02:58 PM
#182
Posted 19 May 2014 - 03:43 PM
Edited by Noesis, 19 May 2014 - 03:45 PM.
#183
Posted 19 May 2014 - 07:43 PM
#184
Posted 20 May 2014 - 01:12 AM
#185
Posted 20 May 2014 - 11:33 AM
#186
Posted 20 May 2014 - 05:47 PM
There's always a small nagging impression to me that certain mech combinations could clash or be generally unhelpful together. Our motley combination never failed to pleasantly surprise me. Teamwork is OP and all that.
#187
Posted 21 May 2014 - 03:28 PM
#188
Posted 21 May 2014 - 04:36 PM
#189
Posted 21 May 2014 - 07:23 PM
Edited by Noesis, 21 May 2014 - 10:54 PM.
#190
Posted 21 May 2014 - 11:12 PM
#191
Posted 03 June 2014 - 05:05 PM
#192
Posted 03 June 2014 - 05:09 PM
#193
Posted 19 June 2014 - 07:49 AM
Pty. Noesis is a tireless organizer. This could have been something unique, but I suppose the game didn't actively support the players enough to encourage members to come aboard.
Still, a good idea.
#194
Posted 24 October 2014 - 08:12 AM
#195
Posted 25 October 2014 - 01:46 AM
#196
Posted 25 October 2014 - 02:08 PM
#197
Posted 25 October 2014 - 02:11 PM
#198
Posted 25 October 2014 - 04:24 PM
Will be representing Clan loyalist factional status for the start of CW and see what flexibile arrangements may then appear in the future with either Merc contract arrangements or more ideally PGI recognising the Bandit style of game play to bring additional options to CW and various factional relationships (this for IS piracy aswell as the Clan Dark Caste).
With the re-awakening of the Dark Born project this provides an opportunity for players to come on board as officers to help establish the group. The Dark Born will represent a style of play a little less restrictive than Clan Zellbringen but will honour some of those cultural elements but with a Dark Caste twist more befitting a criminal organisation. This with the intention to provide the idea of a place for Clan lone wolves to also register with the Dark Born and operate with those interests should they wish to play isolated individuals away from Clan soceity as more mercantile individuals.
At the same time I will be using my technical programming skills to re-introduce some new tools on the website to aid pilots to monitor their statistics and how these best operate with various Mech builds. This with other technical elements to help record information and utilise it for various admin or strategical purposes. I had a design to perhaps help all the Clans with this and providing this as a central resource as part of Strana Mechty, but might be too ambitious and would take the exclusivitity away from the Dark Born also. But it may be a negociation strength to do with organisational relationships and bargaining tools for inter unit relations in the future.
Most immediate focus however it is to bring on-board players who want to represent the Clan Dark Caste for CW and then see where things evolve (both with the unit and PGI's development of MWO).
#199
Posted 25 October 2014 - 04:27 PM
Ed Steele, on 25 October 2014 - 02:11 PM, said:
I could never be as Chameleon like as yourself Ed. But wish you every success in finding a unit where you might finally feel comfortable and suits your own preference with MWO.
#200
Posted 25 October 2014 - 04:35 PM
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