

Solaris Vii House Championship - 4V4 Tourney
#21
Posted 08 May 2014 - 01:02 PM
I assume the judges/streamers will also be part of the drops. Will they create the lobbies for us, or the other way around?
I didn't see the info on this thread (though I might have missed it) and am not entirely sure on the actual process.
#22
Posted 08 May 2014 - 06:38 PM
Is there anything specific or is it anything goes?
#23
Posted 08 May 2014 - 11:43 PM
#24
Posted 09 May 2014 - 01:27 AM
Reno Blade, on 08 May 2014 - 11:43 PM, said:
That was mentioned on the original announcement: http://mwomercs.com/...ip-4v4-tourney/
It was not copied here, it seems. Can you guys confirm 3 strikes per team per game is still the limit?
#25
Posted 09 May 2014 - 04:04 PM
The rules say 6min matches.... match maker only allows for increments of 5... 10 being the shortest.
#26
Posted 10 May 2014 - 02:43 AM
Like team1 from minute 13 to minute 7
Team 2 from minute 6 to 0
Edited by Reno Blade, 10 May 2014 - 02:44 AM.
#27
Posted 10 May 2014 - 03:17 AM

Please excuse the delay, I have a few full days behind me and I didn´t quite got to updating the thread properly.
Now its only 6 hours till the start of the tournament and I have two quick updates for you guys.
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The maps:
Since the launch module allows us to chose maps we will hold the matches of each round on three prechosen maps. In that way we can avoid the largeer maps and keep everything easy. The first two maps for every group in the first round will be the same, the third map will be chosen by the judges from a list of maps.
The maps for today are:
- Match #1: Caustic Valley
- Match #2: River City
- Match #3: Frozen City, Frozen City Night, River City Night, HPG Manifold, Forrest Colony, Forrest Colony Snow, Crimson Straight, or Canyon Network.
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All teams are required to be present on our teamspeak half an hour before their group starts, you will then get informations from the judges. Please follow the directions without hesitation to prevent unneccessary delays.
Blue Vengeance Teamspeak info:
IP: 79.133.47.4:4134
Password: bv
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Santanico Pandamonium, on 08 May 2014 - 06:38 PM, said:
Is there anything specific or is it anything goes?
It seems I have not copied the rule in the new thread properly, my bad.
Strikes are limited to 3 per team and match.
UAV and Cool Shots are not limited.
#28
Posted 10 May 2014 - 12:46 PM

Edited by Reno Blade, 10 May 2014 - 12:46 PM.
#29
Posted 10 May 2014 - 05:41 PM

Results of Saturday the 10th of may. Every team gets one point for each kill and additional two points for killing the whole opposing team. Allthough a few teams didn´t show up we consider the day as an success and we hope all participants had just as much fun as we had.
After a few withdrawls the groups #1 and #6 had no teams. Also in group #5 3 of the 4 teams didn´t show up, which brings the Skjaldborg team surrounding fluffypinkbunny to the next round unchallenged.
Teams that are written in bold have qualified for the next round on the 24th of may.
Group #2:
Dudesclub - Verteidiger des Teppichs: 15 Points
The Templars Team A: 11 Points
SR25 Spec Ops: 7 Points
The Fangs of Fenris: 3 Points
Group #3:
Boots and Pants: 15 Points
Discovery Channel: 13 Points
Mechanized Hussars: 3 Points
Skjaldborg Fiskarsmurfen: 3 Points
Group #4:
Templars Team B: 12 Points
Thundering Bacon: 11 Points
1st RDR Sons of Muspel #2: 7 Points
4th Regulan Hussars: 2 Points
Group #5:
Skjaldborg #2 fluffypinkbunny: 12 Points
Misfits: forfeit
Biggaz Bois: forfeit
Antares Pirates: forfeit
A missed match counts as a loss, so at the moment Skjaldborg #2 is awarded 3 wins by forfeit.
Edited by Klappspaten, 10 May 2014 - 05:44 PM.
#30
Posted 11 May 2014 - 08:42 AM
We look forward to the rest of the tournament, and hopefully more tournaments to come =)
#31
Posted 12 May 2014 - 12:31 AM
#32
Posted 12 May 2014 - 12:14 PM
Is there any recorded version of these rounds or was it just Twitch streamed? I didn't see a recorded version anywhere.
#34
Posted 15 May 2014 - 02:29 AM
#35
Posted 17 May 2014 - 04:01 AM
#36
Posted 17 May 2014 - 01:53 PM

#37
Posted 17 May 2014 - 02:39 PM
#38
Posted 17 May 2014 - 06:03 PM
#39
Posted 18 May 2014 - 01:27 AM
Only sad that one team didn't show up

Anyways GG / cya
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