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Did I Just Waste 6000Mc On A Mech Which Is Worse Than The Trial Mech ?

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#21 Dracol

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Posted 15 April 2014 - 05:01 AM

View PostEphrael, on 15 April 2014 - 12:39 AM, said:


The VTR-9s(c) have the same range of motion of the arms as the VTR-DS so i do not know why the extra slot is used.

In regards to the arm movement, if you have arm to torso lock disengaged (its engaged by default), the DS has a wider arm motion, where as the 9s is stuck to the torso for lateral movement and only gains vertical difference.

The extra critical slot allows for further extension laterally with arm weapons when not using armlock.

But as been stated, contact customer support and they'll work with you.

#22 Joseph Mallan

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Posted 15 April 2014 - 06:10 AM

View PostEphrael, on 15 April 2014 - 12:39 AM, said:

I tried out the trial mech VTR-9s(c), and i found the combination of two ultra ac5 was to my liking.

I then browsed all the mech and found a hero mech VTR-DS to a shitload of money. I could see that i also had two ballistic mount points on right arm so i though hey a hero mech with the load-out i want so i bought it. what i didn't see is that the hero mech have some sort of arm actuator or some shit that limits its arm use so i cant mount dual ultra AC5' or an AC20 for that mater.

The VTR-9s(c) have the same range of motion of the arms as the VTR-DS so i do not know why the extra slot is used.

Also a side note. the VTR-9s(c) also have dual power based mounts on left arm where the VTR-DS only have one.

I can see no benefits of buying this hero mech what so ever other than I now have a camo which says shoot me.

Regards
Ephreal

If you don't like the Mech then yes you wasted your money. If you like the C-Bill bonus you got with the Mech then no you didn't.

#23 Ephrael

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Posted 15 April 2014 - 12:11 PM

View PostMister Blastman, on 15 April 2014 - 03:07 AM, said:


The DS is superior in that it can mount 2x AC5 + 2x PPC on the same side of the mech... or 1x UAC5 + 1x AC5 + 2x PPC, making for a powerful sniper.


So then you only need to take out one side and your gimped.
the 9S have room for two ultra AC5's or just two AC5's and two ppc in the other arm spreading the weapons to both sides

View PostAlexandrix, on 15 April 2014 - 01:07 AM, said:

The DS can fit 1 ac5 and 1 U/ac5 in that arm.keep in mind they both use different types of ammo,so mount both types.sucks but you might be able to make it work to your liking.But otherwise,yea,send support a ticket and see if they will refund you the MC.

For all future mech purchases use http://mwo.smurfy-net.de/mechlab before you buy to make sure the mech can load something you like.



Tried this and it sucked. Ran out of ammo :) so have to gimp other layouts or its engine to have room for more ammo.

#24 Mister Blastman

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Posted 15 April 2014 - 12:19 PM

View PostEphrael, on 15 April 2014 - 12:11 PM, said:


So then you only need to take out one side and your gimped.
the 9S have room for two ultra AC5's or just two AC5's and two ppc in the other arm spreading the weapons to both sides



It is all or nothing. Trust me. Having everything on one side makes ALL the difference in that mech.

#25 Finster

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Posted 15 April 2014 - 12:29 PM

I feel so bad for people that bought Victors.

Paul doesn't think they "feel" lumbering enough, so can't wait to see how that pans out.

#26 Ephrael

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Posted 15 April 2014 - 12:43 PM

View PostDracol, on 15 April 2014 - 05:01 AM, said:

In regards to the arm movement, if you have arm to torso lock disengaged (its engaged by default), the DS has a wider arm motion, where as the 9s is stuck to the torso for lateral movement and only gains vertical difference.

The extra critical slot allows for further extension laterally with arm weapons when not using armlock.

But as been stated, contact customer support and they'll work with you.


not completely true that the 9s have less lateral movement but its not locked to the torso.

View PostMister Blastman, on 15 April 2014 - 12:19 PM, said:


It is all or nothing. Trust me. Having everything on one side makes ALL the difference in that mech.


How so.. i can only see the advantage if you hide half behind something vertical

Edited by Ephrael, 15 April 2014 - 12:42 PM.


#27 IIIuminaughty

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Posted 15 April 2014 - 12:44 PM

This day isn't for you OP...

#28 Ephrael

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Posted 15 April 2014 - 12:53 PM

View PostThatBum42, on 15 April 2014 - 03:15 AM, said:

Well, the disadvantage to not having a lower arm actuator is that you can't move the arm horizontally. This is important when you have arm lock off. If you want to track fast targets like lights, or snap your aim to something you saw in your peripheral vision without having to twist your slow torso, you need a lower arm actuator. The advantage, of course, is being able to fit bigger guns in there.

The Dragon Slayer has one in both arms, the S variant only has one in the left arm.

The upper arm actuator and shoulder are for vertical arm movement (think Jager, Catapult). Every mech has them, even ones with no-hardpoint arms, for example most of the Cicadas. Hell, the Cent has a hand actuator in its shield arm, which as of yet has no use.

Personally, I dislike the UAC/5s because of the jamming and slightly reduced range. I tend to make every shot count anyway, so the AC/5's lower rate of fire doesn't bother me much. Might want to give a 2xAC/5 setup a try, free up a couple tons and critical slots.



Well I've loaded it with dual AC5's now and a PPC and its ok. still not worth 6000 MC.
the dual AC5's gives me an AC10 with the AC5 range. and I've removed the camo back to standard no reason to paint a bulls eye on me.

Edited by Ephrael, 15 April 2014 - 12:53 PM.


#29 Malcolm Vordermark

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Posted 15 April 2014 - 12:53 PM

I have heard before that the DS is the best out of the bunch. I do not have one so I can only speculate. Perhaps the hardpoint placement allows for better convergence and the ability to use your left arm as a shield without fear of losing your weapons.

If you really feel that it was a mistake to purchase it you can send a ticket to support. I don't imagine they will allow you to get a refund many times so make certain you want to do that. And for future purchases make sure to see what it has either through mech details in the game client or by building something using that variant on Smurfy.

Edited by Rouken, 15 April 2014 - 12:54 PM.


#30 DocBach

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Posted 15 April 2014 - 12:55 PM

View PostMister Blastman, on 15 April 2014 - 03:07 AM, said:


The DS is superior in that it can mount 2x AC5 + 2x PPC on the same side of the mech... or 1x UAC5 + 1x AC5 + 2x PPC, making for a powerful sniper.


yep, you can drop armor off unused sections and use cover to shoot around better with the DS.

#31 SweetJackal

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Posted 15 April 2014 - 01:03 PM

If you aren't happy with your Hero Purchase, do contact MWO Support about a refund, they are generally good chaps about that with recent purchases.

As for the DS, it is a favored Victor that is deemed better than the Trial Mech. Though it may not be able to mount 2 UAC/5 as you have noted there are other points to the build that people find powerful. For example, being able to mount more direct fire weapons on one side means you have to expose less of your mech and that you can use the other side of your mech as a shield.

But this isn't what mech is better, this is about what mech is better for you. So happy hunting ♥

#32 Bhael Fire

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Posted 15 April 2014 - 01:05 PM

The DS is best of the Victors; you didn't waste your money.

If you don't want it, I'll take it. :)

#33 zagibu

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Posted 15 April 2014 - 01:16 PM

Dual AC/5 has 150% of an AC/10's DPS and more range with the same heat. It's heavier, though. And having all weapons on one side is good for all weapons except lasers, because you can present your empty other side to the enemy and let them hammer it, then quickly turn and shoot your weapons before going back to shield mode. You can easily take out noob atlases like this in medium mechs. They happily hammer your arms, while constantly presenting their tasty CT. In the Victor, before turning and opening fire, you can also use your jumpjets, so they will most likely hit your legs, if they held their fire when you presented your shield.

The shooting around cover is not such a big advantage, because you obviously have to show the part of your mech with all the weapons in. It's still better than having to expose the whole mech, of course, but attentive players will shoot your weaponized side and if you lose that, you are useless.

#34 Dracol

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Posted 15 April 2014 - 01:44 PM

View Postzagibu, on 15 April 2014 - 01:16 PM, said:

Dual AC/5 has 150% of an AC/10's DPS and more range with the same heat.

As of today's patch, Dual AC/5s have a DPS of 6 while a AC/10 has a DPS of 5.

#35 Mister Blastman

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Posted 15 April 2014 - 04:01 PM

View PostEphrael, on 15 April 2014 - 12:43 PM, said:

How so.. i can only see the advantage if you hide half behind something vertical


You need more time with the game. You'll get it once you do that.

It has nothing to do with defense or armor. It is all about concentrated fire.

#36 oldradagast

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Posted 15 April 2014 - 05:14 PM

View PostFinster, on 15 April 2014 - 12:29 PM, said:

I feel so bad for people that bought Victors.

Paul doesn't think they "feel" lumbering enough, so can't wait to see how that pans out.


That brilliant idea to "up-lumber" the assaults will probably make them all next to useless... glorified turrets, but hey - they can still pop-tart... they just won't be mobile enough to brawl anymore.

#37 Deathlike

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Posted 15 April 2014 - 05:37 PM

View PostEglar, on 15 April 2014 - 02:41 AM, said:

Trade you my Boar's Head for it...


Boarer's Remorse?

:)

#38 Mycrus

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Posted 15 April 2014 - 07:55 PM

Complaining about the ds... Now I have seen it all

#39 Felio

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Posted 15 April 2014 - 08:46 PM

My problem with the DS is that if you move its two right-torso energy hardpoints over to its left arm and double the missile tubes in its launchers, you get the Heavy Metal. So unless you have a speedy engine (more than 330 XL) or you leave the left side empty as a shield, it's more or less just a nerfed Heavy Metal. Though its JJ weigh 1 ton rather than 2; a point made more important after the nerf to single-jump-jet builds.

Is there a 400 XL build that isn't bad? I went a-googling and people seemed to like the LBX-10, a few medium lasers and some SRMs. I've actually had better luck with three large lasers and extra heat sinks. I can keep pew pew pewing while my opponents are shutting down over and over. But I know something better has to be out there.

Starting point for a 400 XL build:

http://mwo.smurfy-ne...ac39358073a55b2

Or 350 XL:

http://mwo.smurfy-ne...948965f4d8e100e

#40 Col Jaime Wolf

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Posted 15 April 2014 - 09:11 PM

dragon slayer is really good, go for the dual ac5's in the gun arm, a LPL in the other then slam in a streak 4 with 2 tons ammo and a BAP XL340 (no internal HS) endo add advanced zoom, hill climb, and target decay/360 targeting (your preference) and go ham (redacted).

Edited by Mellifluer, 15 April 2014 - 09:12 PM.






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