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My Ui Suggestions As A Brand New Mwo Player

General Loadout Equipment

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#1 -Halcyon-

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Posted 15 April 2014 - 01:00 PM

Not sure where this should go. Isn't technically patch feedback but more general UI feedback plus some other stuff.
  • let us sort engines we own vs those we don't
  • when I choose to filter my mech list with "owned", I don't want to see the trial mechs. I want to see mechs I can customize. Maybe add another filter called "customizable"?
  • can the mech details button be put right under the "configure" button?
  • change the "checkout" button to "save loadout" so it's less confusing to new players that you still have to push that to save your build even if you didn't buy anything new. Also, please increase it's size so it's more apparent you have to hit that button before you can leave the loadout screen without losing changes
  • let us sort pilot skills and mech trees with an "owned" filter
  • please fix the list vs tile sorting buttons so they actually work at the top of the mechlab and skill tree windows
  • I would rather have the equipment list windows be smaller so you can fit the mech details on the screen. I'm sick of having to constantly press "mech details at the bottom to check the overall loadout, then have to hit "back" in the top left and then select the component I was working on to customize it (leg, arm, torso)
  • let us manipulate equipment in the mech details page, i.e. dragging them out of the details page and off the mech overview
  • please include the speed, firepower, tonnage, and other mech details in the ACTUAL details page when I click "mech details". I'm forced to constantly toggle back and forth to see tonnage and firepower values vs the overview of the loadout
  • let us rotate the mech in the background when not specifically in the mechbay
  • please make the group button bigger
  • please let me close the group window by pressing ESC on my keyboard instead of finding the tiny x in the right edge of the screen
  • please rename "SEND MESSAGE" something else to show that I have to press it to RECEIVE a message sent to me
  • please consolidate all group related windows next to one another instead of having them at opposite sides of my screen
  • make the "view" button (above checkout button) actually work to view what was added that you still have to purchase
A non-UI request:

Why should I have to purchase the same pattern for EACH mech I own? I bought one for the first mech I bought and realized that it wasn't unlocked for mech #2 I purchased.
This is extremely cheap. I can tell you I'm not spending any more cash on patterns if you leave it like this.
We can use colors across all mechs...why not patterns? (besides the excuse of greed).

I like this game, I even bought a Hero mech....but jesus the lack of basic UI management and user-friendly elements is making me cringe.
This is supposed to be out of beta? Please take the money I've spent and invest it towards cleaning up your UI, because it desperately needs it.

#2 -Halcyon-

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Posted 16 April 2014 - 07:52 AM

No support huh...

#3 DodgerH2O

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Posted 16 April 2014 - 08:04 AM

View PostHalcyon201, on 16 April 2014 - 07:52 AM, said:

No support huh...


Sorry, most of us are too jaded. ALL of your suggestions have been made before, most of them during the first public test of UI 2.0 way back when, then again during the next public test, then again when it went live. 99% of them have been completely ignored by the Devs.

#4 -Halcyon-

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Posted 16 April 2014 - 02:16 PM

View PostDodgerH2O, on 16 April 2014 - 08:04 AM, said:


Sorry, most of us are too jaded. ALL of your suggestions have been made before, most of them during the first public test of UI 2.0 way back when, then again during the next public test, then again when it went live. 99% of them have been completely ignored by the Devs.


Why don't they care?

#5 Edustaja

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Posted 16 April 2014 - 02:36 PM

View PostHalcyon201, on 16 April 2014 - 02:16 PM, said:


Why don't they care?


They care, but they can't implement because of a combination of manpower shortage, incompetence and priorities.

#6 Jin Ma

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Posted 16 April 2014 - 02:38 PM

Thanks for your feed back. these are all really good tips.

I hope the devs see this.

To add to this list l'd like to see
  • Mechs in the shop button show details/stats
  • Inventory > Battlemechs detail screen show me what engine my mech has and if theres room show me which upgrades I have. It already shows the modules which is a godsend. But there is room for more information
  • Right clicking on mech to show stats, instead of having to wait 1-2 seconds for it to slide out. Making it hard to compare mech hardpoints etc.
  • Mech component i'm editing lights up like in old UI. so i don't get confused what i'm putting in right vs. left arm etc.
There are some others but i can't remember. gonna edit this list as it comes up


Posted Image

Edited by Jin Ma, 16 April 2014 - 02:53 PM.


#7 Worldspawn

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Posted 16 April 2014 - 02:47 PM

View PostHalcyon201, on 16 April 2014 - 02:16 PM, said:


Why don't they care?

I genuinely wish I could answer this question. I had, and still have, such high hopes for this game, but their management of it has been horrid. I'm getting very tired of waiting on them to get their proverbial sh*t together.

#8 Sebiks

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Posted 16 April 2014 - 06:49 PM

I keep seeing the reason they can't update is resources and money. Contract with Smurfy's and implement their mechlab. They've already got a very functional and effective design, implement it in game already!

#9 Lindonius

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Posted 16 April 2014 - 10:41 PM

View PostHalcyon201, on 15 April 2014 - 01:00 PM, said:

Not sure where this should go.


Here is the official feedback thread:

http://mwomercs.com/...ui-20-feedback/

For some reason they forgot to sticky it in the feedback section and it dropped off the front page. I'm sure this is just an oversight and that they really are still listening to suggestions for improvements to the UI.

#10 Jin Ma

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Posted 17 April 2014 - 05:17 PM

View PostLindonius, on 16 April 2014 - 10:41 PM, said:


Here is the official feedback thread:

http://mwomercs.com/...ui-20-feedback/

For some reason they forgot to sticky it in the feedback section and it dropped off the front page. I'm sure this is just an oversight and that they really are still listening to suggestions for improvements to the UI.


Nice, this is a good thread in its own right though, its from the eyes of a new player. the very target UI2.0 was designed to appeal to.





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