i checked my options it is indeed "off"
but when i am getting hit and my cockpit getting rocked everything goes all blurry on me with the movement. it's hard enough to look past the shake and sometimes smoke to return fire and the motion blur just seems to add to that strain.
is there an option i missed?


Is There A Real Way To Turn Motion Blur "off"?
Started by Leded, Jun 22 2014 06:03 PM
3 replies to this topic
#1
Posted 22 June 2014 - 06:03 PM
#2
Posted 22 June 2014 - 06:17 PM
Nope, the motion blur for weapon hits is 'part of the game', in that it's there for balance and all that yada-yada.
The idea is that it's extra incentive not to get hit. But it's stupid, in my opinion.
The idea is that it's extra incentive not to get hit. But it's stupid, in my opinion.
#3
Posted 22 June 2014 - 06:39 PM
to me that kind of implies that you should fit your mech to spam missiles or autocannons.
the shaking, smoke and explosions is not enough i guess.
the shaking, smoke and explosions is not enough i guess.
#4
Posted 22 June 2014 - 07:21 PM
Simply having the weapons impact shake the screen will naturally cause REAL motion blur, since the image you are looking at will move.
The addition of motion blur, just like dof effects, are added in by people who don't understand what those effects are supposed to be emulating, or why they generally fail to do so and are bad additions.
The addition of motion blur, just like dof effects, are added in by people who don't understand what those effects are supposed to be emulating, or why they generally fail to do so and are bad additions.
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