Jump to content

Couple Of Things

General

20 replies to this topic

#1 Court

    Member

  • Pip
  • 14 posts

Posted 20 April 2014 - 09:58 PM

First, since mechs cost bundles of money, and have all this high-tech and all, it is hard to believe that they can't figure out how to attach a rearview mirror. Or at least a rear sensor system. Some of the Inner Sphere mechs even had rear firing weapons, they weren't blind fire systems, either. Seriously.
Since the Clans are coming, then can we hope for a Star League Faction? Sign me up!

#2 Zerberus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,488 posts
  • LocationUnder the floorboards looking for the Owner`s Manual

Posted 21 April 2014 - 03:04 AM

The clans ARE the descendants of the former SLDF, so they`re about as close to a "Star League Faction" that 3050 will offer :rolleyes:

#3 Soulscour

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,117 posts

Posted 21 April 2014 - 03:13 AM

The most advanced military vehicles in the real world today do not have rear view mirrors. I'm certain the ones in the fantasy world future do not need them either.

#4 PhoenixFire55

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,725 posts
  • LocationSt.Petersburg / Outreach

Posted 21 April 2014 - 03:17 AM

Spatial awareness is OP.

#5 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 21 April 2014 - 03:24 AM

View PostSoulscour, on 21 April 2014 - 03:13 AM, said:

The most advanced military vehicles in the real world today do not have rear view mirrors. I'm certain the ones in the fantasy world future do not need them either.

My car has a back up camera.... I am sure some contractor would be happy to charge teh government 15X the cost to install rear facing cameras!

Edited by Joseph Mallan, 21 April 2014 - 03:24 AM.


#6 Dracol

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Steadfast
  • The Steadfast
  • 2,539 posts
  • LocationSW Florida

Posted 21 April 2014 - 04:14 AM

On the technical side of things, a rearview is like the picture in picture zoom..... To do it properly would be to render the scene twice. Which is just to intensify CPU/GPU wise to make viable. The advanced zoom module simulates this by just enlarging the already rendered pixels. There is just no option to do a rearview mirror like that.

Now, to make it where you are either looking forward or backwards (not both like once which rearview mirror or a backup cam monitor would do) would be possible. But imho it would not be all that useful, Turning the mech around would be just as efficient as switching to a rearview.

Edited by Dracol, 21 April 2014 - 04:14 AM.


#7 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 21 April 2014 - 04:41 AM

Drac, flip a switch and My rear camera takes over v trying to turn around with a Mech that only goes 50 KpH.... allow me to pull the switch.
Posted Image

#8 Bobzilla

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 2,003 posts
  • LocationEarth

Posted 21 April 2014 - 04:50 AM

No rear camera, but smoke blocks my cockpit if i'm shot in the back, that makes total sense.

But seriously, comming up behind someone has a tatical use. Which is why our high tech sensors aren't 360 degrees, it's part of the game.

#9 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 21 April 2014 - 04:53 AM

View PostBobzilla, on 21 April 2014 - 04:50 AM, said:

No rear camera, but smoke blocks my cockpit if i'm shot in the back, that makes total sense.

But seriously, comming up behind someone has a tatical use. Which is why our high tech sensors aren't 360 degrees, it's part of the game.

Rear camera doesn't need to be 360 24/7. AS stated a PiP like our Advanced zoom would be perfect.

#10 MonkeyDCecil

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 426 posts

Posted 21 April 2014 - 05:02 AM

I would kill for a backup camera. They had one in MW4. And I think they had one in the other MW games too. For me it is just start laziness or lack of skill, that we do not have a back up camera.

#11 Dracol

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Steadfast
  • The Steadfast
  • 2,539 posts
  • LocationSW Florida

Posted 21 April 2014 - 05:17 AM

View PostJoseph Mallan, on 21 April 2014 - 04:41 AM, said:

Drac, flip a switch and My rear camera takes over v trying to turn around with a Mech that only goes 50 KpH.... allow me to pull the switch.
Posted Image

Ah, ok I will give you that one, slow boats would benefit from it. It didn't cross my mind since I don't pilot anything slower then 70kph.

And for PiP rearview, as stated, the requirement that it needs to rerender the scene would be to GPU/CPU intensive. The PiP of the advance zoom only magnifies the pixels already rendered, a technique a rearview wouldn't be able to use since it is pointed in the complete opposite direction the first render is facing.

#12 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 21 April 2014 - 05:23 AM

The Limitations of present Computers suck sometimes! :rolleyes:

#13 Bobzilla

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 2,003 posts
  • LocationEarth

Posted 21 April 2014 - 05:46 AM

View PostJoseph Mallan, on 21 April 2014 - 04:53 AM, said:

Rear camera doesn't need to be 360 24/7. AS stated a PiP like our Advanced zoom would be perfect.


Like I said, hiding in someone's blind spot is part of the game. Even if you know someone is behind you, you don't know their direction or distance or even their location if they duck behind cover before you turn around. Lets not dumb the game down, or create another useless 3pv type debacle.

#14 Dracol

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Steadfast
  • The Steadfast
  • 2,539 posts
  • LocationSW Florida

Posted 21 April 2014 - 06:08 AM

View PostJoseph Mallan, on 21 April 2014 - 05:23 AM, said:

The Limitations of present Computers suck sometimes! :rolleyes:

Yes they do. Then again, back in the days of MW2 there were like 18 total polygons for terrain..... ah the simpler times.

#15 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 21 April 2014 - 06:08 AM

View PostBobzilla, on 21 April 2014 - 05:46 AM, said:

Like I said, hiding in someone's blind spot is part of the game. Even if you know someone is behind you, you don't know their direction or distance or even their location if they duck behind cover before you turn around. Lets not dumb the game down, or create another useless 3pv type debacle.


Well, 360 degree views are canon.

But those could get pretty confusing.

#16 mekabuser

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,846 posts

Posted 21 April 2014 - 06:16 AM

you , we, dont have any features because the owners of the IP are cheap AND highly incompetent. THis is a community of nostalgic fools who deserve FAR better than this pile of excrement.

#17 Simbacca

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 797 posts
  • LocationCanada

Posted 21 April 2014 - 06:21 AM

The only solution I have to this problem is "Crazy Ivan" - every so often turning looking to my rear if I believe the situation warrants it. Even with a rear view, the mech's sensors only look in a 90 degree forward arc of the turret...

Edited by Simbacca, 21 April 2014 - 06:22 AM.


#18 Lootee

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 1,269 posts

Posted 21 April 2014 - 06:30 AM

They are supposed to have them. Or have 360 degree panoramic images piped directly into the neurohelmet.

The Battlemaster is supposed to have 2 rear firing lasers and the Jagermech can flip its arms over its head to fire directly behind it.

But MWO has no rear mounted weapons or rear view (or leg mounted weapons, ArrowIV, MASC, or even teams with 12 active players on both sides) simply because PGI.

Edited by PanchoTortilla, 21 April 2014 - 07:10 AM.


#19 Craig Steele

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,106 posts
  • LocationCSR Mountbatton awaiting clearance for tactical deployment

Posted 21 April 2014 - 06:31 AM

View PostMonkeyDCecil, on 21 April 2014 - 05:02 AM, said:

I would kill for a backup camera. They had one in MW4. And I think they had one in the other MW games too. For me it is just start laziness or lack of skill, that we do not have a back up camera.


What about a reverse tone too?

An audible beeping that tells the mech behind that you are moving backwards so they don't block you in?

We could have reverse lights too for the same purpose.

#20 Dracol

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Steadfast
  • The Steadfast
  • 2,539 posts
  • LocationSW Florida

Posted 21 April 2014 - 06:58 AM

View PostCraig Steele, on 21 April 2014 - 06:31 AM, said:


What about a reverse tone too?

An audible beeping that tells the mech behind that you are moving backwards so they don't block you in?

We could have reverse lights too for the same purpose.

I'd pay really money to have a giant Neon sign light up on my Mech's back saying "Reversing, move NOW!"





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users