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#41 mogs01gt

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Posted 26 June 2014 - 05:41 AM

View PostYueFei, on 11 June 2014 - 08:48 PM, said:

Centurions can run XLs decently well because of small STs and also the left-over arm hitbox when the arm is destroyed is enormous, and even a destroyed left arm can continue protecting the LT, reducing damage by 50%.
The missile bay doors on the LT, if left closed, is another 10% damage reduction. I am not sure if the damage reduction is additive or multiplicative? Anyone knows?
Even in the worst case, though, if you can shield with the left arm stump, you reduce damage to 45% hitting your ST. With like 40 front LT armor and 24 internals for 64 hitpoints, that 55% damage reduction essentially makes it the equivalent of 142 hitpoints... which is more hitpoints than in the ST of *any* mech. The Atlas has a total of 126 hitpoints in the ST, and that's if it frontloads all the armor in that location.
The tough part is, of course, reacting in time to enemy fire to twist in time and tank the hit on the shoulder.

That looks all well and good on the forums and on paper but it's simply not true anymore in game play. After the CT changes this year(or was it last year, I cant remember), the CT's are taking too much damage. Get into a game and pay attention when getting hit by LRMs. Even when twisting, they seem to all hit the CT. This happened often to me when Im using my shield arm in an attempt to block LRMs while I moving to cover. It simply doesnt work like it used to, the LRMs all hit the CT. Maybe the Cents should be played differently then they used to be played but if that is the case, why play a Cent?

After the changes, I stopped using my Cent and primarily play my Shawk because they simply have better hitboxes now.

Edited by mogs01gt, 26 June 2014 - 05:42 AM.


#42 YueFei

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Posted 26 June 2014 - 08:28 PM

View Postmogs01gt, on 26 June 2014 - 05:41 AM, said:

That looks all well and good on the forums and on paper but it's simply not true anymore in game play. After the CT changes this year(or was it last year, I cant remember), the CT's are taking too much damage. Get into a game and pay attention when getting hit by LRMs. Even when twisting, they seem to all hit the CT. This happened often to me when Im using my shield arm in an attempt to block LRMs while I moving to cover. It simply doesnt work like it used to, the LRMs all hit the CT. Maybe the Cents should be played differently then they used to be played but if that is the case, why play a Cent?

After the changes, I stopped using my Cent and primarily play my Shawk because they simply have better hitboxes now.


You gotta also be moving, to force the LRM's terminal guidance face into a lower trajectory in order to block with the arms. If you stand in place to allow the LRMs to hit you on their downward dive phase, it will hit you over the top of your mech, which will send damage to your CT, even if twisted.

I have not had a problem absorbing LRM damage with the Centurion's shield arm. It's not the LRM damage that is scary to an XL-equipped Centurion, it's the sudden 30 to 35 pin-point damage alpha that you didn't see coming that hits your rear side torso and kills you in one shot.

#43 Tesunie

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Posted 26 June 2014 - 08:36 PM

View PostYueFei, on 26 June 2014 - 08:28 PM, said:

it's the sudden 30 to 35 pin-point damage alpha that you didn't see coming that hits your rear side torso and kills you in one shot.


Now imagine being a Locust, and taking an unlucky hit like that... ANYWHERE... <_< (Trying to make a joke. I think I failed here.)

#44 mogs01gt

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Posted 27 June 2014 - 05:04 AM

View PostYueFei, on 26 June 2014 - 08:28 PM, said:

You gotta also be moving, to force the LRM's terminal guidance face into a lower trajectory in order to block with the arms. If you stand in place to allow the LRMs to hit you on their downward dive phase, it will hit you over the top of your mech, which will send damage to your CT, even if twisted.

did you bother reading what I typed? I stated clearly I was moving

Quote

I have not had a problem absorbing LRM damage with the Centurion's shield arm. It's not the LRM damage that is scary to an XL-equipped Centurion, it's the sudden 30 to 35 pin-point damage alpha that you didn't see coming that hits your rear side torso and kills you in one shot.

PP alphas are the least of my concern in Cents since you stay moving and twist often. After the hitbox changes, LRMs are the problem for me.

I have zero issues in my Shawk though.

#45 YueFei

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Posted 27 June 2014 - 11:41 PM

View Postmogs01gt, on 27 June 2014 - 05:04 AM, said:

did you bother reading what I typed? I stated clearly I was moving

PP alphas are the least of my concern in Cents since you stay moving and twist often. After the hitbox changes, LRMs are the problem for me.

I have zero issues in my Shawk though.


Really? Maybe you are being shot at by jumping Catapults (or some other jumping LRM mech), and since they launch from a much higher point, the LRMs they fire have a much steeper dive, crashing into your CT?

If that's the case, the only consolation I can offer is that at least they can't fire those kinds of LRM salvos that often, since they would have to wait for JJ fuel to recharge to jump again.

Also, any LRM user that jumps that high would tend to make himself a vulnerable target for your own team's snipers / LRMs.

You can also try running down a hill and powering-down in mid-run to break the LRM lock.





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