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Tdr-9S - Weirdest Stock Setup?


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#21 ramp4ge

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Posted 23 April 2014 - 07:54 AM

I think they get little respect simply because they were given away free, and people don't like it when people get free stuff that competes with the stuff they pay for, so otherwise rational players quickly become haters.

I love my Jug. Takes damage well, gives damage well. What more could you ask for?

#22 Smokeyjedi

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Posted 23 April 2014 - 08:09 AM

2 AC5s
2 AMS
4 ML
4 AC5 AMMO
1 AMS AMMO
ferro armour
std 260

for 800K if you own nothing.......this is a great budget build capable of laying waste. big old shield arm goes along way or catches a lot of LRMS.....

#23 Buckminster

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Posted 23 April 2014 - 08:23 AM

View Postramp4ge, on 23 April 2014 - 07:54 AM, said:

I think they get little respect simply because they were given away free, and people don't like it when people get free stuff that competes with the stuff they pay for, so otherwise rational players quickly become haters.

This couples with the fact that as a free mech, it's ending up in the hands of a lot of inexperienced players. So people see a -9S coming their way, and it does stupid stuff and gets killed, and people assume it's the mech that's bad.


View Postmogs01gt, on 22 April 2014 - 09:55 AM, said:

Well there is a reason why people call them thunderturds...

They don't take XLs very well, which makes them generally slower. After piloting a Firebrand with a 280XL in it, the stock 260 in a Thunderbolt feels like molasses.

Edited by Buckminster, 23 April 2014 - 08:26 AM.


#24 McValium

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Posted 23 April 2014 - 08:55 AM

STD260 Gauss/6ml 3 Tons ammo 14dhs double ams

works very well for me, 26 matches 17 wins, 31 kils vs 13 death, 450 averagedmg, not to shabby for free pixels

#25 Harathan

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Posted 23 April 2014 - 02:28 PM

View Postmogs01gt, on 23 April 2014 - 04:49 AM, said:

and that is irrelevant since anyone can have a good game in any mech. Go look at the GD thread regarding the Tbolt..

Since you're being deliberately belligerent I'll be more specific; some people consistently do well in TBolts. If you're going to argue that doesn't mean the TBolt is good, the point still stands that some people consistently doing badly in them does not mean the TBolt is bad either.

#26 Bluefalcon13

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Posted 25 April 2014 - 04:16 AM

So I have been farting around with my tbolt a bit last night. Set it up with an xl300, and a weapon load out similar to a summoner prime (erppc, lbxac10, lrm15). I was quite surprised with the mech. Even with an xl, it took a pounding.

Now that being said I'm not a great pilot, more of a meh pilot. I do have an unhealthy obsession with the summoner mechs in stock config, and dispite not having a heavy hitting load out, its diversity and balance makes up for it. Had 3 matches last night where our team got beat. One was close, the other 2 we got rolled. Still pulled out one kill and a terrible 700dmg (one match I overextended early and barely got 100 DMG), but my surprise was from the kill. It was me vs. A more stockish tblot 9s and were both pretty even. He hurt me pretty good, and I lost my lbx but took him down.

The thing that impressed me most was the.effectiveness of the weapons load out. It speaks well for the soon to come summoner primes, even if on paper it looks pretty weak. Add in more speed and jumpjets and you have a pretty solid mech I think.

#27 mogs01gt

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Posted 25 April 2014 - 06:08 AM

What's funny is I've had good luck making it a Summoner/Thor copy cat. Except Im not using the missle hardpoint but 3 MLs.
Im pretty sure its like this.
TDR-9S

View PostHarathan, on 23 April 2014 - 02:28 PM, said:

Since you're being deliberately belligerent I'll be more specific; some people consistently do well in TBolts. If you're going to argue that doesn't mean the TBolt is good, the point still stands that some people consistently doing badly in them does not mean the TBolt is bad either.

You could say the same thing for any unpopular/poorly designed mech for MWO so again that theory is irrelevant.

#28 wanderer

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Posted 29 April 2014 - 05:15 AM

There's some more silly versions as well.

You can strap standard engines in and go 5 ML + ASRM-6, or I did 5 ML + MPL/2MG on the arms that actually brawled surprisingly well.

#29 Cold Cash

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Posted 01 May 2014 - 03:49 PM

3ml, ac10, erppc. enjoyable loadout and solid performer, sitting close to 2k:d

After some major game time i think ill switch the ppc to the shoulder and ml to the arm.

#30 rotagh

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Posted 02 May 2014 - 05:14 AM

I altered the loadout a bit, but even then it's quite a strange mech... I cannot exactly recall my loadout, but at least it's got the right weapons and AMSes. Yes, I do still use the stock engine.

http://mwo.smurfy-ne...0ce8038a7061797

#31 CuriousCabbitBlue

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Posted 02 May 2014 - 08:45 AM

http://mwo.smurfy-ne...b9cecc25d8dec14

pretty much what I'm using an it works well for me

the two ERLs in one weapon group

3meds on the torso in another

and the right arm is on shift in case I need it

#32 Joseph Mallan

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Posted 02 May 2014 - 09:05 AM

View PostCommander Binz, on 21 April 2014 - 06:49 PM, said:

Anyone else confused with the weird stock setup of the free TDR?

2 Machine Guns... 2 Flamers.... why?

Anyway, thanks for the free mech! Time to strip it and put in some real guns!!

I am wondering though, has anyone had any success with its stock loadout?

Here is your answer.
  • TDR-9S Based on the older 5SS model, the 9S is built with off the shelf structural components and armor. The 'Mech is armed with an ER PPC for its primary long-range firepower. This is supported at closer ranges by an SRM-6 launcher and three Medium Lasers. Finally, the Mech carries an Anti-Missile System for missile protection and two Machine Guns and a pair of Flamers for anti-infantry use. BV (1.0) = 1,244, BV (2.0) = 1,494[18]






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