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Basic Q&A (updated 2/18/2014, 4:34 EST)
All builds posted in this thread:
Last updated: 12:07 PM EST, 3/7/14
First post includes 3 builds and a bit of advice.
Smackdown VTR-9S
This Mech will smack down its opponents with ease. Designed for CQC (Close Quarters Combat i.e Brawling) it comes equipped with an AC/20, 2 Medium Lasers and 2 SSRM 2s to deal a heavy hit.
Specs:
Tactics:
Gaussback HBK-4G
This Mech is designed for sniper functionality. A single Gauss with 4 tons of ammo gives this Mech astonishing damage at an appreciable range. 3 Medium lasers can bear down for the kill, or to defend when an ally isn't around.
Specs:
Tactics:
Jagerbow JM6-A
This Mech is designed for LRM boating functionality. A 40 LRM salvo allows an optimal number of LRMs to be fired and 1800 LRMs are ready to be loaded into the tubes. 2 Medium Lasers can be used for defense.
Specs:
Tactics:
Tactical advice: The radar doesn't lie!
You'd be surprised how many times my radar has saved my life. I almost always look at it when I am not in a battle and even in a battle I check it every now and then. I've gotten many radar flashes for just a brief second, but those flashes let me know that something is nearby and that I should be prepared. Never, ever, ever neglect your radar.
I spent a decent amount of time typing this up, so any and all feedback is welcome! And don't forget, I can answer questions you may have (I could even build you a Smurfy based on the way you like to play!)
Edited by DavidHurricane, 08 March 2014 - 06:39 AM.