0. Knowned issues I meet
- Lost all weapon group setting.
- Lost "Tilde" button (it started now the command window). I use this button for MECH FULL STOP since years, so it is a really big issue for me. (I don't stopped and act, just went straight into the enemy fire.)
- Lost some of my keyboard settings (F1-Nicht view, F2-Termal vision).
- "Training Grounds Grey Fog Bug" (overlaping the Connect screen and the Training Grounds).
- Client broke ALWAYS 2-4 seconds after log in (on my second account).
- Chat window don't close after <Enter>, just for F8-Close chat
1. What is it that you like about the Launch Module? (Please enter as many items as you wish.)
- Cancel button is really nice, but is should be in the screen center.
- The "Public Test" transcript all the time.
2. What do you like least about the Launch Module?
- Knowned buggs.
- Few player.
3. What are your impressions of the Weight Class Restrictions?
Those matches, which we played without it, ye.. sorry, but I liked them more, than those with the 3/3/3/3 rule.
- 2/4/4/2 (won) vs. 3/3/2/4 (lose)
- 1/5/3/3 (won) vs. 2/4/2/4 (lose)
Was both very good matches, but I admit, I never liked the idea of 3/3/3/3. Because, I think, 3 fast Lights, even without ECM can kill every Assault or Heavy IN NO TIME, that shouldn't be. (My problem is not, THAT they can kill them, but, HOW FAST can they kill). I would choose the form 2/4/3/3 or 2/3/4/3 rather, if I need. Lights should be primary for recon and spotting, not for "Atlas Hunting".
I know you don't make it, but I would put the 3/3/3/3 temporaly on ice, and use a simple first-came-first-go system for about a month. BUT, on the "End Match Sceen" I would change the "Exit Match" button in a "5-Vote" button (Very Bad/Bad/Average/Good/Very Good). Every player, who came to "End Match Sceen" (so who really saw the WHOLE match) MUST VOTE EVERY TIME about the match. You could gather the weight/lose-win/etc. datas. After that month you WOULD SEE, which type matches (weight distribution, tonnage, etc.) the players really loves and which they hates.
(But, I damit, I am not really sure even, that a preferred match-type exist at all. Because a 1/2/2/7 vs. 1/5/5/1 match could be sometimes very good for both team, and sometimes just a mess. I think, it depend mostly on the players, and not on the Mechs/Class they use.)
4. Any other comments, concerns or suggestions?
I had no Prime Time and I play just PUG, so I didn't tried the Private Mode. I'm not sure, that my test story has any usefull info, but I think it wasn't just an average one.
So, I started the test 21:45 (CEST). I used mostly the "All Three" Search in Public Mode. First I tried the Assault Class (2 matches). Search time: 8 and 2 min. Then the third search (10+5+5 min) was unsuccessfull ("+"means: after 4-5 min I canceled, and started a new search). Those 2 matches was both in Assault Mod, good players with fast-brawl-play-style. They liked it, but because of my buggs (no "Full Stop" button/no weapon group/chat bug), I was useless. (In the whole night I tried to use automatically my settings, so I was very often in the command window instead of fight.)
Then I went to Heavy Class (4 matches). Search time: (8+4)-10-5-4 min. Mostly in Skirmish Mode. In River Night I found out, that I have no Night/Heat views (bug: partial lose of keyboard settings). I died very fast.
Then (after more than 5 maches), I tried to log in to my second account. But, after 2-4 sec the test-client always broke. On the normal server I could log in and play normally. I don't know, it is relevant or not, but I used this account last weekend for the "Free Todor Hunt", and after those 5 winned matches I wasn't there (mean: I don't recived the Todor on the normal server till yesterday with this account).
After that, I buyed a CDA-3M and Basic-leveled it, to play Mediums too. I had just once the Testin Ground "Grey Fog Bug". I played 3 matches, with short (about 4 min) search time. The second and third match was both "3/3/3/3 broke" (see above), but both really good.
It seems, that the most of the players, who really reached the matches liked the test, but I think just some hours of test, with so few player is not really a solid info-source.
Edited by Sky Hawk, 25 April 2014 - 03:42 AM.