torytrae74, on 24 April 2014 - 06:32 AM, said:
If I play my IM with 3 AC5, 2 LL and follow the assault group for second line fire support - it works fine most of the time averaging around 400-500 dmg ...
Me personally, I like to play Heavies and Mediums...Assaults are too slow and clunky, so I struggle with them as well. (I seem to have the direct opposite problem with lights- too fast)
Not sure if my advice is going to be helpful given that I struggle with Assault too but...
I think it's key to balance out your lack of speed by being really deliberate with your movement- if you go the wrong way on the map, or suddenly turn the corner and bump into a hornets nest, you aren't going to have the speed to ninja your way out very easily...so knowing where you are, where you are going and where your enemy is matters more for Assaults than any other class.
The best Atlas pilots I see are all masters in the art of torso twisting to maximize their armor advantage. The typical Atlas will have max armor, and a standard engine rather than XL...but an Atlas can be Crippled or Killed pretty fast if the pilot lets opponents shoot him in the CT, RT or the Head too much. (which many pilots know to do now days)
If you get swarmed by lights that you can't hit with your guns, try to put your back to a wall or other piece of terrain that so that they at least can't get behind you. Also, if you get swarmed, try to ask for assistance from teammates rather than spend too much time trying to chase the lights around yourself... there are lots of light pilots who know that even if they can't kill an Assault very fast, they can still harass you and keep you focused on shooting them instead of targets you can hit, in effect removing you as an offensive threat to the rest of their team.
Hope that helps....if it doesn't maybe the better advice would be to do like I do: Leave the Assault mechs to collect dust in the hangar while you fly mechs that you are better at playing.