Uite Dauphni, on 13 May 2014 - 12:49 PM, said:
I don't have any military experience myself so I may be wrong, but wouldn't Mechs be much more analogous to tanks than infantry? And as such would require different tactics?
In general, you are correct. For infantry-style giant mecha from the same era, you'd want Heavy Gear - an excellent game in its own right, but I digress. What he's trying to say there is that all the components of the 'mech work together to spread damage when it's attacked at widely different angles, and suggesting that a better illustration would be that the two hypothetical attackers should be next to each other, but separated far enough that they do not interfere with each others' maneuver and fire (or else on the exact opposite side of him.)
While the "wide V" has problems if the illustration is taken too literally, the OP was trying to give a clear contrast to his earlier point - that standing too close together tends to let you share damage and get in each others' way. In fact, I know that part of the black belt training in some schools of Tae Kwon Do includes multi-opponent combat using just such a method: Retreat so that your assailants must chase you, then circle to either side so that you only have to trade strikes with one of them at a time, and from one direction. I'd suggest using a less extreme separation in the illustration, and simply scrap the specific 'mech names for weight classes.