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Object Detail Set To Low Warps Certain Textures

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#1 shellashock

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Posted 24 April 2014 - 04:16 PM

As someone who plays MW:O on low all the time, I have noticed that over the last few patches, object detail set to low will warp certain textures. The easiest ones to see for me are the warping of the cockpit and inner hubs of the knee joint on the Catapult.

Posted Image
Note how the cockpit is warped.

Omnicron is in spoilers if it is relevant
Spoiler

Now see what happens when I increase object detail to medium, high, or very high:

Posted Image

Note that the cockpit is perfectly normal now.

A side picture will also show that one low object detail, the inner hubs of the knee joint are also corrupted. This one is harder to show because the texture warping severity depends on the angle seen at, but this picture should show the issue adequately.

Posted Image

And same as before, setting object detail to medium, high, or very high will fix the texture warping.

Posted Image

Hope this isn't breaking forum rules for too many photos or something.

Edited by shellashock, 02 May 2014 - 09:46 AM.






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