Coralld, on 27 April 2014 - 06:37 AM, said:
Been running my X5 with 2 x ASRM6 today. Hilarious fun because it only has 2 tubes in each shoulder Try it for yourself and chain fire them for extra fun!
Seriously though, I have been running a lot of SRMs since the last patch and hit detection has seemed improved dramatically.
There are two more fixs to come - the explosion frame tweak and another "major bug" they have traced.
I have been pulling 500+ damage games fairly easily with the X5 and with an SRM flavoured Cent CN9A so I think we have the potential for SRMs to be highly effective.
If this is the case, as per Paul's comments in a recent NGNG podcast, you can expect to see SRM damage reduced. Will it be as low as 1.5? Will it happen this patch or the one after?
We will have to wait and see!
Edited by Jabilo, 27 April 2014 - 12:41 PM.