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Impressions After 6 Month Break

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#21 wanderer

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Posted 27 April 2014 - 04:03 PM

View PostJun Watarase, on 27 April 2014 - 04:22 AM, said:

Yea, PGI hates changing weapon stats, i think we are stuck with PPC/AC pinpoint meta FOREVER....


The irony is the very fixes that would do the trick are only being applied to Clan weaponry. Clan AC's will be burst fire rather than single-shell, for example.

#22 Davers

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Posted 27 April 2014 - 04:38 PM

View Postwanderer, on 27 April 2014 - 04:03 PM, said:


The irony is the very fixes that would do the trick are only being applied to Clan weaponry. Clan AC's will be burst fire rather than single-shell, for example.

But the LBs will have single shot mode so thats all we will ever see. :D

#23 Rebas Kradd

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Posted 27 April 2014 - 04:44 PM

View PostMcgral18, on 27 April 2014 - 02:13 PM, said:

There are optimal builds which kill faster and more efficiently.


There are marginally optimal builds that, when compulsively adopted by every tryhard out there, magnify their superiority into the meta that defines the higher ELO range and crowds out every other build. The rest of us are playing in immensely fun matches that feature every kind of weapon and gives almost every chassis a turn at the highest-damage slot. You truly are unaware of what the rest of us are experiencing, aren't you?


View PostDevilsfury, on 27 April 2014 - 02:42 PM, said:


Wait wait wait. 300 damage in a Banshee is complete garbage. ROFL! Most pilots could do that playing with one hand, talking on the phone and watching TV. OMG...300...in a...Banshee. Should be 500+ everytime with that OP chassis.


I said average. As in, mean. The counterbalance between the 500+ damage 3-kill matches that I pull off and the 200-300 damage 0.5-kill matches that happen because either the rest of my team stomped the enemy before I could get involved, or I took a wrong turn early and ran into a trio of AC40 Jagermechs.


View PostRoland, on 27 April 2014 - 02:22 PM, said:

You have also claimed that UI 2.0 is good, so lol@you.


If you can link to where I said that, I'll be happy to retract it, because it needs some work. I think I did say that it was manageable. Disappointing to see you descending into a snotty chatspeak, though.

Edited by Rebas Kradd, 27 April 2014 - 04:47 PM.


#24 Roland

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Posted 27 April 2014 - 04:47 PM

You said it in a game, not on the forums.

Also, lol at your now claiming that the problem with balance us that players choose to use the strongest weapons, not a lack of balance itself.

#25 Rebas Kradd

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Posted 27 April 2014 - 04:53 PM

View PostRoland, on 27 April 2014 - 04:47 PM, said:

You said it in a game, not on the forums.

Also, lol at your now claiming that the problem with balance us that players choose to use the strongest weapons, not a lack of balance itself.


Don't know what to tell ya. I know what I see on the end-of-round scoreboards.

#26 Deathlike

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Posted 27 April 2014 - 05:04 PM

View PostRebas Kradd, on 27 April 2014 - 04:53 PM, said:

Don't know what to tell ya. I know what I see on the end-of-round scoreboards.


Numbers don't always tell the whole story - particularly with LBX.

#27 Rebas Kradd

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Posted 27 April 2014 - 05:10 PM

View PostDeathlike, on 27 April 2014 - 05:04 PM, said:


Numbers don't always tell the whole story - particularly with LBX.


I'm not talking about the weapons, I'm talking about the mechs and the fact that almost every chassis out there finds its way onto the top damage makers with frequency.

#28 Deathlike

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Posted 27 April 2014 - 05:21 PM

View PostRebas Kradd, on 27 April 2014 - 05:10 PM, said:


I'm not talking about the weapons, I'm talking about the mechs and the fact that almost every chassis out there finds its way onto the top damage makers with frequency.


Good luck with the Spider-5V.

#29 Mcgral18

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Posted 27 April 2014 - 05:21 PM

View PostRebas Kradd, on 27 April 2014 - 05:10 PM, said:


I'm not talking about the weapons, I'm talking about the mechs and the fact that almost every chassis out there finds its way onto the top damage makers with frequency.


And top damage means nothing. Lasers and the LB10x spread their damage. That makes them inherently worse, and makes them look better on the scoreboard.

FLD is more than marginally better. It allows you to fire then turn away, using your arms and STs are shields. While the laser goers have to stare at you for a second, for their damage to be spread over 3 components. Inferior, sub optimal, less efficient.

You can say otherwise, but that doesnt make it any less true.

#30 Eglar

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Posted 27 April 2014 - 06:13 PM

View PostMcgral18, on 27 April 2014 - 05:21 PM, said:

FLD is more than marginally better. It allows you to fire then turn away, using your arms and STs are shields. While the laser goers have to stare at you for a second, for their damage to be spread over 3 components. Inferior, sub optimal, less efficient.

all that talk about heavy/assault chassis hooray for 3/3/3/3 :D

#31 Deathlike

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Posted 27 April 2014 - 06:19 PM

View PostEglar, on 27 April 2014 - 06:13 PM, said:

all that talk about heavy/assault chassis hooray for 3/3/3/3 :D


TBH, it's just gonna make my life easier. Instead of fighting everyone in heavies and assaults, there's much less of them to deal with, thus reducing TTK. Before, TTK increases/decreases to how efficient to players are. Not that a bunch of Steiner lances would give you total immunity, but if you are unable to do anything with them, well... it's another story.

TTK reduction will make the matches "easier".

Edited by Deathlike, 27 April 2014 - 06:19 PM.


#32 YueFei

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Posted 27 April 2014 - 08:06 PM

View PostRebas Kradd, on 27 April 2014 - 01:42 PM, said:


Enough. You're being intellectually dishonest. I play every day, average over 300 damage with my mixed-build Banshee, and hardly see any meta at all. Unless you are prepared to call me a flat-out liar, you are simply wrong.



I'm a mediocre player with just about 1/1 Win/Loss and I get an average of 443.35 damage/match in my crappy Griffin-3M.... unlike you, I don't overestimate myself and I realize that my performance is very much middle-of-the-road.

#33 Lukoi Banacek

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Posted 27 April 2014 - 08:25 PM

View PostRebas Kradd, on 27 April 2014 - 01:42 PM, said:



Enough. You're being intellectually dishonest. I play every day, average over 300 damage with my mixed-build Banshee, and hardly see any meta at all. Unless you are prepared to call me a flat-out liar, you are simply wrong.


How much meta you see is probably a function of your Elo band. I see meta constantly. I run a 3E with medium lasers and ac's (not meta) and average 587 a game after just shy of 300 games. Doest mean PPC+AC do not remain the best possible mix due to pure FLD. Right now, FLD is the most important factor regardless of your damage output.

My damage per match with a meta build DS is over 140pts less but my KDR is within hundredths of the 3E. FLD is much more efficient.

#34 Warge

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Posted 28 April 2014 - 04:48 AM

View PostMcgral18, on 27 April 2014 - 02:13 PM, said:

Paul. Clan UACs are burst. Only number released was the AC20, 5 shots at 4 damage each.

Damn! I want it for IS AC/10/20 too. :D





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