This is how it is now using SRM's:


3 replies to this topic
#1
Posted 28 April 2014 - 07:35 AM
#2
Posted 28 April 2014 - 07:39 AM
LMAO I feel your pain!!!
"y r u soo slow missles!!!"
"y r u soo slow missles!!!"
#3
Posted 28 April 2014 - 07:57 AM
just to make sure you are not confusing your lag experiences with a missile-bay door that needs to open first before firing, which mech do you use with your SRMs?
#4
Posted 28 April 2014 - 08:10 AM
TexAss, on 28 April 2014 - 07:57 AM, said:
just to make sure you are not confusing your lag experiences with a missile-bay door that needs to open first before firing, which mech do you use with your SRMs?
Missile Bay doors are open and I'm extremely experienced with SRM's and I have low ping. Run a CPT-A1 loaded with SRM's, duel a light mech, wait for your time to get the perfect shot, meanwhile the light has circled you and fired at least 3-5 volleys before you can get him lined up at 40M range to unleash a hellfire of SRM's and watch how the light mech barely turns yellow from 30 SRM's because 20% of them hit even though you had his square in your sites and he could not outrun it and his ping is good.
There is supposed to be a patch to fix SRM's coming up, wait and see. I have ZERO hopes that it will work seeing Piranha's previous history with SRM's for the last 12 months.
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