The Basilisk, on 18 April 2014 - 01:04 AM, said:
[....my share of damage....]
Every damage taken by your team is basicaly wrong and a mistake to be corrected.
And yet since we're all supposedly in three story tall machines with weapons with x lag time/recharge time/lock time/etc. it becomes such a statistical anomaly as to be practically impossible to put down a dozen other machines while none of yours take damage.
It may be a mistake, but it's not one that's going away if we're playing the same game.
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A common misconception in this game is the fiction of the tanking assault.
Since there are no healers in this game there are no tanks.
I was under the impression the term "tank" in this context meant something that could
handle damage, not things that negate it entirely... nevermind, there are most certainly healers in this game, they're called Astrotechs (astechs for short). I mean.. the healers in this game are called the removal of RnR. Yea.
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Bringing something so hitable and clumsy like an assault mech close to the enemy is an error.
Many Victor and Highlander pilots take issue with this. Oh nevermind.
Lets fantasize for a second and say I agreed with your world view here... how do you reconcile the size of the maps and the speed of the opposition with this philosophy? "Oh, your easily hittable assault wasn't meant to be swarmed by lights so putting it anywhere on the map where any other mech could reach is just.... wrong"
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An assault mech can't realy take more damage than most medium mechs because of its large surface and its large hitboxes.
^Sophistry
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While the more slender and nible medium is able to dissipate much damage over its whole body the assault will just get cored.
^Fantasy... wish it were true however. I haven't perfected my [jump-turn to put that last little bit of damage on the cockpit instead of my stripped CT] move with my Blackjacks... would love to though.
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So bringing any assault into a range where its even more easy to hit is just.....wrong.
whatever man. As a medium pilot I (and the rest of the Corsair's skirmishers) love me some big bad bruisers to stomp up and take the heat off when it gets thick .
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Bringing a second tag: Yea why not. Since 1t wont give you realy any other advantage in your build why not. You shouldn't be able to use the med lasers because you should never get in range with them.
Rgr.. will start telling the new recruits this. "NEVER get in range for medium lasers, you are BREAKING THE GAME if you do this. It is fundamentally wrong and bad and you should feel bad." | "But sarge, what if they run towards us?" | "THEN YOU RUN BACKWARDS FASTER"
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So bringing one more wont yield results.
Much like this post.
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And one heatsink more might not fit.
O_O that.... actually seemed grounded in reality.
Because, y'know, the ton would be free but he might not have enough
slots...
that was actually pretty good.