I'm not sure exactly what changed, but hit detection for the ac guns isn't registering correctly when a mech has rapid fire. I ran uac5, ac2 combo and the ac2 never registered hits in public matches. Not sure if its the same in private. ac20 wasn't registering full dmg either. It was not like this in the test. It's a part of progress, but when a patch works you don't modify the patch to implement on live servers. Ever. No different than patching a sql server or anything else.


Ac Hit Detection
Started by Oper8or, Apr 29 2014 12:19 PM
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