My problem? The title should say it all. After the 20th try I am kinda steaming.
I love this game, so I have this simple question for you to ask youself - Do you really want me to play your perfectly designed and preduced game?


An Error Occured - Failed To Find A Match -
Started by whitelightshadow, Apr 29 2014 12:07 PM
11 replies to this topic
#1
Posted 29 April 2014 - 12:07 PM
#2
Posted 29 April 2014 - 12:08 PM
Same here. i found my first match almost immediately and after that all searches seem to time out and my mech was even once sent in the match but I wasn't logged in.
#3
Posted 29 April 2014 - 12:10 PM
I just launched into a game with the the only active players being me and a team mate..... whut?
#4
Posted 29 April 2014 - 12:10 PM
And they deleted several other posts here, that pertained to the same topic...How odd.
I think this is a systemic issue that everyone is experiencing.
I think this is a systemic issue that everyone is experiencing.
#5
Posted 29 April 2014 - 12:11 PM
Yup been on about an hour and had 1 match,the rest of the time it either says failed to find a match or is constantly searching.
I mean cmon eh,do they want us to quit coz if this crap keeps happening ppl will leave,in droves.
Sort it out and pronto !
I mean cmon eh,do they want us to quit coz if this crap keeps happening ppl will leave,in droves.
Sort it out and pronto !
#7
Posted 29 April 2014 - 12:12 PM
THE BLACK SUN CORP CLAN reports the same problem.
first game is launched instant, after this only 1 or 2 players are in searching, the Oohers can leave the group while the oters are in searching.
than FAILED TO FIND A MATCH
WE CAN NOT PLAY
also, we are not able to choose game mode, i hope this is non intentional: conquest was the home of the non cheesy builds, the home of the non meta mechs, IF IT IS INTENTIONAL IT IS A VERY BAD IDEA
first game is launched instant, after this only 1 or 2 players are in searching, the Oohers can leave the group while the oters are in searching.
than FAILED TO FIND A MATCH
WE CAN NOT PLAY
also, we are not able to choose game mode, i hope this is non intentional: conquest was the home of the non cheesy builds, the home of the non meta mechs, IF IT IS INTENTIONAL IT IS A VERY BAD IDEA
#8
Posted 29 April 2014 - 12:13 PM
It found my first match quickly. Played & won. Tried to find second match with a different mech - no dice. Logged out and back in - still no dice. Let's face it, we are without dice. Diceless.
#9
Posted 29 April 2014 - 12:13 PM
Sadly at this time the game post-patch is unplayable for me. PGI, if your reading this please let us know when your game is up and running again. Thank you.
#10
Posted 29 April 2014 - 12:14 PM
DSA Reporting multiple disconnects before match starts...ended up being 2 v 2 in an Assault match...i ended up letting a turret kill me because i was bored!
#11
Posted 29 April 2014 - 12:17 PM
Same problem.
Mech: Griffin 1S "Stormo". 55 tons.
Public match. Solo. (I have no idea where the match selector went, so I assume I'm in "any" mode")
1st attempt: 30 seconds "failed to find match" window.
2nd: 10 sec "failed to find match" window.
3rd: 15 sec "failed to find match" window.
4th: 15 sec "failed to find match" window.
5th: 15 sec "failed to find match" window.
6th: 120 sec (2 minutes) "failed to find match" window.
7th: 30 sec "failed to find match" window.
8th: 105 sec (one minute, forty five seconds) "failed to find match" window.
9th: 60 sec "failed to find match" window.
10th: 285 sec ( four minutes, forty five seconds) "failed to find match" window.
Note 1: I did not manually cancel out of these match attempts. I was given an automated window after time.
Note 2: These time figures are not rounded; They are the times straight off of My stopwatch (Casio Data Bank FTW). The client / server / system / princess bubblegum is cutting these connection attempts itself at quarter-minute increments.
Will try different weight mechs and report back, but for now, HOLY COW PGI.
Mech: Griffin 1S "Stormo". 55 tons.
Public match. Solo. (I have no idea where the match selector went, so I assume I'm in "any" mode")
1st attempt: 30 seconds "failed to find match" window.
2nd: 10 sec "failed to find match" window.
3rd: 15 sec "failed to find match" window.
4th: 15 sec "failed to find match" window.
5th: 15 sec "failed to find match" window.
6th: 120 sec (2 minutes) "failed to find match" window.
7th: 30 sec "failed to find match" window.
8th: 105 sec (one minute, forty five seconds) "failed to find match" window.
9th: 60 sec "failed to find match" window.
10th: 285 sec ( four minutes, forty five seconds) "failed to find match" window.
Note 1: I did not manually cancel out of these match attempts. I was given an automated window after time.
Note 2: These time figures are not rounded; They are the times straight off of My stopwatch (Casio Data Bank FTW). The client / server / system / princess bubblegum is cutting these connection attempts itself at quarter-minute increments.
Will try different weight mechs and report back, but for now, HOLY COW PGI.
#12
Posted 29 April 2014 - 12:17 PM
for extra note...was in my commando 1b
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