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So Uh Is Anyone Seeing A Difference In The Matchmaking?

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#1 Jun Watarase

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Posted 29 April 2014 - 05:12 PM

First game : Our DDC decides to run 500 meters ahead of us and get slaughtered, then we get slaughtered due to ECM stacking with meta builds.

Second game : Rest of my lance decides to wander around in confusion for most of the game. While an enemy lance shows up and starts shooting at me while i wait for them to move up, the friendly CPLT-K2 behind me does NOTHING and runs off. Then after i blow off the hunch on a HBK-4P and expose the CT on a thunderbolt and catapault, the rest of my team dogpiles into the center and fails to kill any of those mechs because they are trying to snipe at 600 meters + with medium lasers.

Third game : Literally half our team dies before any of the enemy mechs do because they are too busy walking around in confusion instead of rounding the corner.

Fourth game : Very even in terms of kills but we lost because our lights were too busy brawling instead of capping.

Im not seeing any improvement in terms of ELO at all at least, still seeing tons of ******* that shouldnt be in any of these matches.

Edit : Finally managed to get a decent game in the 5th game, 12-9.

6th game was back to a total stomp fest though.

Edited by Jun Watarase, 29 April 2014 - 05:37 PM.


#2 Levi Porphyrogenitus

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Posted 29 April 2014 - 05:25 PM

Due to complications with 3x4, the mm has had several filters crippled. Your results are likely a symptom of one or more of said filters no longer being in play.

#3 Sephlock

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Posted 29 April 2014 - 05:30 PM

Give in. Blame it on this. You know you want to.

#4 80sGlamRockSensation David Bowie

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Posted 29 April 2014 - 05:44 PM

Word on the street is, PGI went and PGI'd so hard that 12 mans are getting match'd up against pugs.

Posted Image

//fourth times a charm!

#5 Davers

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Posted 29 April 2014 - 05:46 PM

So, what you are saying is that putting 12 mans in the Public que is not as good as getting peanut butter on your chocolate?

#6 GalaxyBluestar

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Posted 29 April 2014 - 06:48 PM

View Postmwhighlander, on 29 April 2014 - 05:44 PM, said:

Word on the street is, PGI went and PGI'd so hard that 12 mans are getting match'd up against pugs.

Posted Image

//fourth times a charm!


liked for the hell of liking a spammed gif

public queue has not 3/3/3/3 and is mostly conquest. can't choose match modes anymore.

private matches, need friends to invite, they're all offline. so i can't surf the lobbies and fill in for another groups match?

logs out.

#7 Goose

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Posted 29 April 2014 - 11:06 PM

I don't remember Teh Devs saying they were removing the failure modes from match maker, they just tightening up the definition of a good game

#8 Jun Watarase

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Posted 30 April 2014 - 12:02 AM

50% ballistic boats vs random mechs, gg wp close game :DDDDDD

12-2 rofl stomps are a myth! A MYTH I SAY!

Posted Image

#9 NeonKnight

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Posted 30 April 2014 - 12:53 AM

View PostJun Watarase, on 30 April 2014 - 12:02 AM, said:

50% ballistic boats vs random mechs, gg wp close game :DDDDDD

12-2 rofl stomps are a myth! A MYTH I SAY!

Posted Image



You know, much as I would hate say kudos, or anything else, You Jun, were the PUG, and I was in a premade, and you beat us, and yet here you are boasting on-line, posting screen shots with all names, etc.

So, where are the Premade Boogey men? Where are the boasts of META BUILD Jack-holes? Where are the people boasting of a 12-2 or 12 anything ROFL stomps?













Oh, there you are.....





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