Sometimes EVERY SECOND COUNTS, especially towards the end of a territory-capture match and referring to your grid-map is both time-wasting AND risky as it takes your eyes off the battlefield.
2. When a kill happens and the left hand side of the screen shows 'So-and-so' has killed 'This-guy', why not color code the names (red and blue) to indicate if this was a kill for 'our' side or 'their' side. This will give players a general indication if their team is winning, losing, or even in kills, without having to constantly check the score by hitting tab to see the 'death-score.' Other games have this as a basic feature. Obviously this would mostly help with the 'capping' maps where kills are not indicated at the top of the screen.
These are just a couple steps in making the game more intuitive.
Edited by DAEDALOS513, 30 April 2014 - 05:49 AM.















