Vlad Ward, on 01 May 2014 - 03:00 PM, said:
It's not a matter of experience. It's not a matter of tactics. It's a matter of numbers. Missing armor or not, once your team is down a couple of Mechs, it's 12 guys with guns against 10. Can a team occasionally pull up from that sort of disadvantage? Sure. If they're a better team than the other guys.
Assuming a perfectly balanced matchmaker, the first team to lose a Mech will always lose.
That is a bit simplistic, the matchmaker even if perfectly balanced does not take into account the variables on the battleground and individual choices.
This is like a physics problem that explains the concept of phsyics but the the challenges faced by an engineer that work in an environment that has many more variables to consider.
Assuming we all line up in a row and shoot each other and all are the same tonnage etc and the rate of attrition remains constant the first teamto lose a mech will indeed lose because the weight of firepower against them is now more and an exponential increase in damage starts to occur as more mechs go down faster.
However in practice losing a mech first is damaging certainly but not insurmountable even if both teams are equally as good as each other because of the multitude of variables.
You are not wrong exactly but its a bit too black and white for the reality.
If you manage to core 3 mechs and lose one for instance it might quickly swing back the other way if you can down those 3 cored mechs quickly which can happen etc etc