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Launching Mwo Using Wined3D Libraries


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#1 Ch_R0me

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Posted 28 January 2016 - 12:17 PM

So - I've managed to find and/or compile (just get) the Wine Project's libraries for DirectX (which afaik are wrappers to OpenGL, instead of actual M$'s DX libraries).

And here I want to ask Dev's for help, because I'll need to add a few dll's (not modyfing files or other EULA-breaching stuff, just want to add files, like with Mw2 sound modification), and here I need your approval.
Why I want to do this?

Because I want some day to play MechWarrior Online on Linux OS'es, so testing game with Wine libraries would help me a lot, since to use Windows apps in Linux, WINE is a primary choice.

So - what are you thinking about it?

EDIT: Oh, and here is the mentioned libraries I want to use:
http://adolfintel.co...ed3d/index.frag

Edited by ManganMan, 28 January 2016 - 12:18 PM.






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