I don't know if the software can handle this, but here's an idea from BarHaid from this thread: http://mwomercs.com/...e-map-variants/
In the middle of the map, where every team will have to pass through, there are 6 turrets who are hostile to both teams.
This would work with Conquest and with Skirmish.
Rushing the platform in Terra Therma?
Rushing the mountain in Alpine Peaks?
Rushing the Stargate in Tourmaline?
Not so fast.
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Npc-Turrets Hostile To Both Teams?
Started by DI3T3R, May 06 2014 07:15 AM
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