It's very annoying, sometimes its hard to see if i am high enough to take a clear shot.
I will give you a headstart and a mockup how something like this can look like. This is just basic idea, PGI can decide whatever they suits it best.
The following picture is what i have come up with. Captured in a Atlas.

As you can see there are 3 indicators. (More depending on build) but is fairly simple. Full red circle means there is a arm or more blocked. A half vertical grey / black / opaque grey means sight is for both laser and ballistic is clear..

Feedback? Thoughs?
Edit: thread modified. Poll added.
Edited by Sarlic, 07 May 2014 - 07:36 AM.



















