Merchant, on 10 May 2014 - 10:11 AM, said:
Consumables
3PV
.....
The entire problem with everything on that reneg list is how it was handled or the design.
3PV wouldn't have been nearly as much backlash if PGi didn't flop between so many stances on it. To try to avoid backlash they started with saying you'd never be forced to use 3PV or play against people that use it. They then went on to say that 3PV didn't have any advantages. Both of those statements were proven false by the community and PGi went into full spindoctor mode and made the infamous "You Are On An Island" claim.
The fact that consumables exist is something I don't like but from a design standpoint I can see why it was done, not just to try to put in an expendable item that can be bought with real money but also a means of a C-Bill sink after the disaster that was Repair and Rearm. The real problem I have with them is what was turned into consumables in the first place: UAV, Airstrikes and Artillery Strikes were originally pitched as part of Role Warfare, means of players filling a role on the field to punch above their weight in terms of effectiveness and impact on the match as well as a means of promoting teamplay. Removing those elements from anything designed toward Role Warfare stripped the advertised design and cemented the Placeholder EXP Trees as overstaying their welcome. Role Warfare would need to be past the design phases for proper XP trees to be put in as the two were supposed to be intertwined, the EXP Trees weren't supposed to be bigger numbers on mechs across the board, the design of them being as such was just supposed to be a test to ensure that they worked.
The ranting and raving about the Reneg List itself might not be reasonable but the reasons why that ranting and raving exist is due to reasons much more powerful than "they lied to us and changed the design of the game."