Jump to content

Fix For Broken Graphics?


8 replies to this topic

#1 Bigbacon

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,108 posts

Posted 18 April 2014 - 05:50 AM

i swear i had found a thread on this and can't find it again.

issue where game assets just start disappearing from your view like buildings, parts of mechs, or entire mech graphics?

happens a lot on river city to me.

was it to turn graphics from ultra to high?

#2 Bigbacon

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,108 posts

Posted 20 April 2014 - 03:24 PM

i have determined I only have this issue on River City. ALWAYS on river city. No other maps does this happen.

#3 DEMAX51

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 2,269 posts
  • LocationThe cockpit of my Jenner

Posted 20 April 2014 - 04:11 PM

Try the MWO Repair Tool http://mwomercs.com/...public-release/

#4 DeerSpotter

    Member

  • PipPipPipPipPipPip
  • Giant Helper
  • 204 posts

Posted 03 May 2014 - 07:02 PM

its your shaders.pak file just redownload that. I have public links posted up in one of my threads

#5 Besterino

    Member

  • PipPipPip
  • The Icon
  • 96 posts

Posted 05 May 2014 - 09:22 AM

Had the same Problem (with Nvidia GTX680). Repair tool didn't help, playing around with gfx quality settings didn't help. Disabling DirectX 11 helped (therefore now playing with DirectX 9 again until they say they did something to the gfx engine or new drivers are available).

#6 Bigbacon

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,108 posts

Posted 08 May 2014 - 05:54 AM

repair tool doesn't fix it. think somewhere they said it is an SLI issue.

#7 focuspark

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 3,180 posts

Posted 08 May 2014 - 09:37 AM

View PostBigbacon, on 08 May 2014 - 05:54 AM, said:

repair tool doesn't fix it. think somewhere they said it is an SLI issue.

I'm fairly certain MW:O doesn't support SLI officially. Try disabling SLI and see if it "fixes" itself.

#8 Shamous13

    Member

  • PipPipPipPipPipPipPip
  • 684 posts
  • LocationKitchener, Ont.

Posted 08 May 2014 - 12:04 PM

View Postfocuspark, on 08 May 2014 - 09:37 AM, said:

I'm fairly certain MW:O doesn't support SLI officially. Try disabling SLI and see if it "fixes" itself.


It doesn't support sli or crossfire yet, a number of people have workarounds posted. here is one for primarily crossfire but has some sli info in it.

#9 focuspark

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 3,180 posts

Posted 09 May 2014 - 09:37 AM

View PostShamous13, on 08 May 2014 - 12:04 PM, said:


It doesn't support sli or crossfire yet, a number of people have workarounds posted. here is one for primarily crossfire but has some sli info in it.

If MW:O doesn't support SLI, that means SLI doesn't support MW:O and it's not something you can just hack into being. SLI profiles take professional tweaking and often driver and/or app changes to get things right. If SLI isn't officially supported and you're seeing issues like missing textures, AFR flickering, or mesh corruption: stop using SLI until it's supported.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users