Jump to content

Eu - Server ?

General

34 replies to this topic

#21 Ursh

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,321 posts
  • LocationMother Russia

Posted 12 May 2014 - 10:34 PM

PGI thought that the existence of a Comstar EU TS server was more than enough to cater to European players.

#22 maniacos

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • 777 posts

Posted 12 May 2014 - 11:34 PM

View PostSephlock, on 12 May 2014 - 08:52 PM, said:

You want to go get some fast food? AMERICA!


Döner! (Available worldwide)

#23 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 13 May 2014 - 08:40 AM

View PostJherek C, on 12 May 2014 - 11:34 PM, said:


Döner! (Available worldwide)

Never heard of them. How are their french fries ;)?

#24 Helmer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Stone Cold
  • 3,272 posts
  • LocationColumbus, Ga

Posted 13 May 2014 - 08:44 AM

View PostUrsh, on 12 May 2014 - 10:34 PM, said:

PGI thought that the existence of a Comstar EU TS server was more than enough to cater to European players.



PGI doesn't run any TS3 servers, the Comstar servers are fan run.


View PostJun Watarase, on 11 May 2014 - 12:58 PM, said:

Oh boy imagine how people in Australia feel.

Think about this logically. PGI can't afford to keep the test server running all the time....do you think they can afford to contact a EU server hosting company and host a server there, plus allocate GMs, etc for the EU server?

Even if they can, why would they do it, when they know that EU players will continue to give them money whether or not a EU server exists, and hosting a EU server costs money?



This is often times under the purview of the Publisher, not the developer. Kind of like setting up franchises.

I would be curious as to what the game plan is. The addition of 3rd person view was , initially, due to push from regional publishers. That has been implemented for a long time.
Are they (PGI and Publishers) waiting for CW to come out? Are there no publishers who feel confident in MWO's future? Other reasons?

Curious from an academic viewpoint. If CW ever releases and get iterated on to where it's fun , I personally would think Russian servers would be a great source of revenue. Just personal opinion.


Cheers.

Edited by Helmer, 13 May 2014 - 08:52 AM.


#25 Suko

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,226 posts
  • LocationPacific Northwest

Posted 13 May 2014 - 09:54 AM

View PostDeathlike, on 12 May 2014 - 04:15 PM, said:


If you can find the node/router that's affecting your ping, you could try to resolve it that way.. but that would require a bit of effort.

Well, I only have the one router in the house. Are you referring to something on the internet provider's network?

#26 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 13 May 2014 - 09:59 AM

View PostShadowVFX, on 13 May 2014 - 09:54 AM, said:

Well, I only have the one router in the house. Are you referring to something on the internet provider's network?


Yes, that's what I meant. If you've ever run a trace on your connection to the PGI servers, you'll have an idea on some weirdness that happens somewhere along the line that causes such problems.

Sometimes, it's just a bad server/router along the line that is woefully inadequate and/or some router configuration that's directing you elsewhere to make crazy trips....

#27 Suko

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,226 posts
  • LocationPacific Northwest

Posted 13 May 2014 - 10:03 AM

If I get motivated enough I'll look into it. Thanks for the advice.

#28 Mark Brandhauber

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 291 posts
  • LocationYorkshire United Kingdom

Posted 13 May 2014 - 01:11 PM

European server not likely, PGI just wants to make money; renting server space costs money. Apparently we European players must not contribute enough money to justify the same level of gameplay experience our north american friends get.
But hell the games not even finished yet as far as I'm concerned the game is little more than 2nd phase BETA

#29 Flaming oblivion

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • 1,293 posts

Posted 13 May 2014 - 01:39 PM

View PostAlexEss, on 12 May 2014 - 09:43 PM, said:

Ok a few things to consider.

A: If you are based in the EU and can´t hit *bleep* it is most likley one of two things.. either your ISP is a freebirth or your skills are not as good as you think they are. There is no guarantee that a regional server would solve this. This is coming form someone who have played on US servers for many years in different games and is currently placed in Sweden. I have no real problem hitting things since HSR came in to play.

B: EU servers require a EU provider such as P7S or similar since PGI does not have a EU office. It will most likley also require localization. These are expensive stuff... REALLY expensive stuff. That lead in to my finall point.

C; While a player counter would be nice, we are not the financial dept of IGP. They have the numbers they need and they can see if there is enough market to splurge on EU servers. My guess is... It is not.

Now Ocianian servers otoh would most likley be a good idea if it was not for the fact that the Gigamech(aka Gundam and friends) culture is much more popular then stuff like mech warrior. So again it is a big question if there is a big enough market to justify the spendings.

Also Euro servers are usually less lively then the US ones (in my experience)


Us Europeans expect balance something American companies seem to suck at , thus less lively.

#30 AlexEss

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 2,491 posts
  • Locationthe ol north

Posted 13 May 2014 - 01:44 PM

View PostFlaming oblivion, on 13 May 2014 - 01:39 PM, said:


Us Europeans expect balance something American companies seem to suck at , thus less lively.


Suuuuure thing... That has to be it.

No in honesty it is mostly due to a smaller playerbase often spread over several servers as it would seem that most people need to have everything in their native language. And even in the cases of a single EU server there is usually a smaller player base due to EU servers generally launching after the US ones so a lot of player make their home there. All in all it is a very risky venture to open up localized servers.

#31 627

    Member

  • PipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 4,571 posts

Posted 13 May 2014 - 01:57 PM

just want to point out if we ever get some EU servers, we'll also get EU pricing - so no more advantage of paying with US Dollar.


That big MC pack for 99.95$ wil cost 99.95 EUR if we have servers over here. (99.95$ are 72.94 EUR at the moment just fyi)

#32 Kharax

    Member

  • PipPipPipPipPip
  • 101 posts

Posted 14 May 2014 - 06:20 PM

Just open an EU server but dont give the players the advantage to chose them without Premium... lol
otherwise they are randomly playing on EU and American servers so everyone get the epic expirience of ac20 blank cardridges and 5 sec lag with 180+ ping... soo much more fun for all, and more poeple buying premium time so much more $ for PGI

Edited by Kharax, 14 May 2014 - 06:27 PM.


#33 80sGlamRockSensation David Bowie

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 4,001 posts
  • LocationThe Island

Posted 14 May 2014 - 08:33 PM

View PostLumanil, on 11 May 2014 - 11:11 AM, said:

Will we get an EU server some day ?




Yes, we will all get more localized servers in 2013 with the incoming CW and Clans, along with the success of DX11 in this past October 2012, and the return of collisions, a functional R&R system and community tools to build maps!

Also, PGI cancelled their development on 3rd person and consumables instead of additional equipment.

#34 Ursh

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,321 posts
  • LocationMother Russia

Posted 14 May 2014 - 08:44 PM

View PostHelmer, on 13 May 2014 - 08:44 AM, said:



PGI doesn't run any TS3 servers, the Comstar servers are fan run.





This is often times under the purview of the Publisher, not the developer. Kind of like setting up franchises.

I would be curious as to what the game plan is. The addition of 3rd person view was , initially, due to push from regional publishers. That has been implemented for a long time.
Are they (PGI and Publishers) waiting for CW to come out? Are there no publishers who feel confident in MWO's future? Other reasons?

Curious from an academic viewpoint. If CW ever releases and get iterated on to where it's fun , I personally would think Russian servers would be a great source of revenue. Just personal opinion.


Cheers.


I'm aware that pgi doesn't run any ts servers. That would incur liability and force their community managers to work hard, as well as creating one convenient central location for all the players to find voicecomm groups.

The part where people find voicecomm groups without wandering several scattered ts servers was the real deal breaker though. Can't have the community gathering in one place or a riot might break out!

#35 Helsynge

    Rookie

  • Little Helper
  • 3 posts
  • LocationLincolnshire, UK

Posted 06 June 2014 - 12:45 PM

Hahaha, I wonder why they don't have enough EU players... maybe its because they've created a competitive game without EU servers? I played for a fair bit myself but I got sick of always having to adjust my aim to compensate for the lag... that and the abusive prices they're putting on single mechs. I'd really love to continue playing but seriously, **** america and their backwards marketing.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users