

#1
Posted 11 May 2014 - 09:23 PM
#2
Posted 11 May 2014 - 09:38 PM
As for the full-bore "fix", that is still on the way. From what they said in podcasts the fix is pretty significant, to the point they're thinking they will also have to nerf the SRM's as well because they may be that good.
However, the point is that SRM's haven't been fixed yet.
#3
Posted 11 May 2014 - 09:49 PM
Lets hope they bring that soon, while not nerfing them. Give us a reason to get within 300M.
#4
Posted 11 May 2014 - 10:16 PM
#5
Posted 11 May 2014 - 10:18 PM

#6
Posted 12 May 2014 - 12:04 AM
Quote
I thought this was the problem that SRMs had?
#7
#8
Posted 12 May 2014 - 12:29 AM
Jun Watarase, on 12 May 2014 - 12:04 AM, said:
One of many apparently. That one in particular seems to refer to HSR/hit-reg issues where they would hit different components (like you shot at the front of a moving mech but it actually hit the rear etc). At least I think that's what it refers to.
#9
Posted 12 May 2014 - 07:03 AM
#10
Posted 12 May 2014 - 07:10 AM
#11
Posted 12 May 2014 - 07:42 AM
#12
Posted 12 May 2014 - 07:52 AM
Edited by Ultimatum X, 12 May 2014 - 08:21 AM.
#14
Posted 12 May 2014 - 08:20 AM

#15
Posted 12 May 2014 - 12:10 PM
#17
Posted 12 May 2014 - 02:32 PM
#18
Posted 12 May 2014 - 10:42 PM
At 250 meters, they are incapable of hitting anything except stationery targets.
Also the spread is ******** even with artemis....it needs to be more consistent. They get randomly more concentrated at several points in the cockscrew flight path instead of being a consistent spread.
But the person PGI has in charge of balance thinks PPC/Ballistic boating is fine while SRMs might be overpowered so....
#19
Posted 12 May 2014 - 10:56 PM
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