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So, Pgi... Convince Me To Buy A Clan Pack...


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#1 Shadowglade

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Posted 14 May 2014 - 01:33 PM

So, PGI, convince me to buy a clan pack...

I have been considering buying the Daishi (Dire Wolf) pack for $120 USD or just an A La Carta Daishi (Dire Wolf) by itself for $55 USD though I am having quite abit of trouble justifying the expense to myself considering the lack of content generation in the game.

Some of the primary reasons that I am having trouble justifying the expense are:

1.Lack of content existing and being produced for the game (maps, etc).
2.Unable to balance weapons and when an attempt is made it horribly misses the mark...
3.Game seems to be nothing but a slow enternal grind with no real end in sight.
4.The prices are a little on the ridiculously high side of things.
5.Will this game even be around in a years time/sustainable with how things are going?



I am sure there are other reasons but I'm sleepy :)

Edited by Shadowglade, 14 May 2014 - 01:34 PM.


#2 Hellcat420

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Posted 14 May 2014 - 01:38 PM

the only response you will get from them is "buy our cashgrabs because battletech" sort of thing.

Edited by Hellcat420, 14 May 2014 - 01:39 PM.


#3 Flaming oblivion

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Posted 14 May 2014 - 01:40 PM

$125 even $55 for virtual content ., the way this game is... Posted Image

#4 Bilbo

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Posted 14 May 2014 - 01:44 PM

If you need external justification, it's probably not a good idea for you to buy one.

#5 VegetaL

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Posted 14 May 2014 - 01:45 PM

I like to spend my monies!

#6 NoClass

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Posted 14 May 2014 - 01:49 PM

What's the endgame for most online shooters? Become better? Unlock all content(grind)?

What was the endgame and gameplay for MW4's online multiplayer for that matter?

How about Counter Strike where you spend the totality of the game buying an AK47, an M4 or an AWP over and over again. 75 percent of the primary weapons in those games were second and third tier.

You all seem to be under the collective delusion that we are playing something other than a Multiplayer FPS.

#7 Buckminster

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Posted 14 May 2014 - 01:50 PM

My $.02...

I bought the Elite Founder's pack, the Overlord Phoenix, and the Sabre package. Grand total of something like $170. It's been spread out over a couple years, so the hit isn't as bad as it seems. But for me, it's been absolutely worth the price. I have a ton of mechs that I didn't have to grind for, plus more banked premium time than I can shake a stick at.

Has PGI underdelivered on their promises? Absolutely. Still no CW, still no idea of what faction medals do, and even their latest attempts at fixing Matchmaker have been fubar. So based on that, a lot of people say that they won't give PGI any more money. Can't exactly say I can argue with that.

But for me, there's the flip side of it. I've had two years of playing. Even though I don't play much, typically 2-3 hours a week, that's still 200+ hours of play time. I feel like I have played the game enough to justify the price. I got my money's worth.

Will I give them any more money? That remains to be seen. But a lot of that hinges on the fact that I don't like Clan tech, so I'm not going to pay for it. But if they came out with another really awesome IS mech deal, I'd probably do it.

#8 Davers

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Posted 14 May 2014 - 01:51 PM

Because you can't call yourself a Clanner without them.

#9 Hellcat420

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Posted 14 May 2014 - 01:53 PM

View PostDavers, on 14 May 2014 - 01:51 PM, said:

Because you can't call yourself a Clanner without them.

sure you can, just wait for the cbill versions to be released

#10 Pale Jackal

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Posted 14 May 2014 - 01:55 PM

If the Clan packs cost $20 per set of 'mechs, I would have probably dropped between $20 and $80 on the Clan packs, with the mental excuse that premium time is worth $10 per month.

Combine this with the fact that there's no guarantee our money will further the development of the game, and I have no real reason to throw money at PGI. Our Founder's money funded their web-browser MW Tactics game.

I've given them $60, which could buy several triple A titles that are a few months old, and I still have lots of MC and 'mechbays left over. Granted, I do play MWO a lot, so I consider the money well spent.

If PGI wants to continue the slow pace of development, and their focus on "macro" rather than micro transactions, the only continued purchases they will get from me are 'mechbays, which I do consider to be very reasonably priced.

#11 NoClass

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Posted 14 May 2014 - 01:57 PM

Just be happy you all aren't playing a game that forces you to pay additional money for game content via DLC. Battlefield is absolutely heinous in that regard as the missing content from the base game was well over half of what was released after for an additional 50 bucks (per BF3).

#12 Sarsaparilla Kid

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Posted 14 May 2014 - 01:58 PM

I think a number of people, like me, are on the fence merely waiting to see all the hardpoint configurations, limitations and "quirks" that the clan mech variants will have. We've got basic info on the prime variants, but that only accounts for 1/3 of the total mechs in any package one might consider buying.

#13 FupDup

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Posted 14 May 2014 - 01:58 PM

Well, grinding even just a single Clan chassis will break your spacebucks account if we go by TT costs...

I.e. each Black Hawk costs somewhere in the 10,600,000-11,600,000 C-Bill range (you need 3 variants). The Mad Cat Prime by itself is just over 24,000,000 (and you still need 2 more variants to master).


So, I guess one motivation could be that you want to experience the new playstyle of Clan mechs (hardlocked "base" chassis, swappable Omnipods, new weapons) without grinding C-Bills forever just to get a few variants. Other than that, there's not much.

#14 Dakkaface

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Posted 14 May 2014 - 02:01 PM

View PostShadowglade, on 14 May 2014 - 01:33 PM, said:

So, PGI, convince me to buy a clan pack...

If you have to be convinced by someone other than yourself, don't buy it. Something either seems worthwhile to you or doesn't. If you're on the fence, asking for reasons can help you decide one way or the other but this just seems like you're in the 'not gonna buy' camp and are asking people to drag you over the fence.

I have bought into every package that PGI has offered, and bought nothing else - Vet Founder, Phoenix Guardian, I'm in with a Thor Package for Clans at the moment. The cost is justified to me because I'd rather play a few games with my friends than play a dozen single player games on Steam which I do not have time for. Because I bough and built a star of Clan mechs for the tabletop. Said star cost me more than my Guardian package and less than the Thor package, and I have gotten less use out of it than the digital mechs I have paid PGI for.

This is an arena shooter. We're been promised CW eventually, but it has been an arena shooter the whole time I've played it and that's all I expect out of it for the moment. Community leagues fill the gap where CW will be right now, and I play for the community, and to watch enemy mechs explode. If that's not enough for you, don't put money into it.

#15 NoClass

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Posted 14 May 2014 - 02:06 PM

View PostDakkaface, on 14 May 2014 - 02:01 PM, said:

.

This is an arena shooter. We're been promised CW eventually, but it has been an arena shooter the whole time I've played it and that's all I expect out of it for the moment. Community leagues fill the gap where CW will be right now, and I play for the community, and to watch enemy mechs explode. If that's not enough for you, don't put money into it.


I'm considering sigging this.

#16 Hellcat420

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Posted 14 May 2014 - 02:08 PM

View PostFupDup, on 14 May 2014 - 01:58 PM, said:

Well, grinding even just a single Clan chassis will break your spacebucks account if we go by TT costs...

I.e. each Black Hawk costs somewhere in the 10,600,000-11,600,000 C-Bill range (you need 3 variants). The Mad Cat Prime by itself is just over 24,000,000 (and you still need 2 more variants to master).


So, I guess one motivation could be that you want to experience the new playstyle of Clan mechs (hardlocked "base" chassis, swappable Omnipods, new weapons) without grinding C-Bills forever just to get a few variants. Other than that, there's not much.

at this point of the game 24mil spacebucks is pocket change unless you are a new player or like to waste cbills for no reason other than to spend them.

#17 mp00

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Posted 14 May 2014 - 02:11 PM

Ok I look at it this way...

Can you afford it?
Do you like the game as it is?
How much do you play?
Do you think you will get your moneys worth out of it?
Are you willing to wait a unknown amount of time for other features?

I have spent on Founders, Phoenix, the MC sale and Clan Pack. About $600.00.
I have spent according to in-game playing time about 27 days+ playing total.
That is over 600 hours just playing let alone forums, chatting, fixing things in the mechlab...
So far it is well under $1 a hour for me... might be more then some want to pay but for me this is fun and cheap entertainment.

I could spent $20 and go see a movie.. spend a hour traveling and 2 hours in theatre and still not like it.
I could spend $40 bucks on a game and get 20-40 hours to finish it.
I do not have to pay anything else to keep playing.
I still have plenty of MC, many mechs to level.
More mechs coming.
More features (yes slower then anyone wants them to) coming.

Nothing is perfect, and this definitely isn't but I for one enjoy it, the people and hope for more in the future.
But do not listen to me, decide for yourself.. re-read those first 5 questions.. ask yourself your own questions...flip a coin..


In my opinion it has been way worth it.

#18 Bilbo

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Posted 14 May 2014 - 02:11 PM

View PostHellcat420, on 14 May 2014 - 02:08 PM, said:


at this point of the game 24mil spacebucks is pocket change unless you are a new player or like to waste cbills for no reason other than to spend them.

Bah...I should be a space billionaire right now, but I keep building all these mechs... then rebuilding them.... and so on and so forth.

#19 Pale Jackal

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Posted 14 May 2014 - 02:12 PM

View PostDakkaface, on 14 May 2014 - 02:01 PM, said:

This is an arena shooter. We're been promised CW eventually, but it has been an arena shooter the whole time I've played it and that's all I expect out of it for the moment. Community leagues fill the gap where CW will be right now, and I play for the community, and to watch enemy mechs explode. If that's not enough for you, don't put money into it.


An arena shooter is fine, as far as I'm concerned. But I want the arena shooter to be relatively bug-free (you know, proper hit registration, not getting stuck on the map when I am walking around, a good UI), and polished.

More maps would be nice too.

The list goes on. If MWO's only problem was its lack of Community Warfare, I'd be a very happy camper.

#20 FupDup

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Posted 14 May 2014 - 02:14 PM

View PostHellcat420, on 14 May 2014 - 02:08 PM, said:

at this point of the game 24mil spacebucks is pocket change unless you are a new player or like to waste cbills for no reason other than to spend them.

Depends on how often you play and how many mechs you buy. If you're someone who plays all the time (maybe even with premium time banked up) and doesn't bother with new mechs or already finished all mechs, then yeah you're going to have a bunch of cash.

But average people who only play the game in "spurts" every few weeks, who try to buy more chassis over time, probably can't pull ~72,000,000 spacebucks (you need 3 variants to master) out of their butthoIe on the spot.


EDIT: ButthoIe is officially a censored word now (I had to use a capital "i" to get it to appear). Such concealing. Much omitting. Wow.

PS: I only have just over 40,000,000 right now...which is just enough to grind out a single Clan medium. Space poor 4 lyfe.

Edited by FupDup, 14 May 2014 - 02:21 PM.






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