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Can We Have To Old Ui Back?


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#141 Nicholas Carlyle

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Posted 19 May 2014 - 12:08 PM

View PostDymlos2003, on 19 May 2014 - 11:42 AM, said:


It's not that they don't care, it's that they don't have the time to focus on it. They have mentioned this many a time. People want a smurfys much more than the social tools so we'll probably get that first.

This is the flow of the mechlab. Pretty simple right? Not to some people.


LOL, just freakin LOL. I wish you could share the Kool-Aid you are drinking.

How long ago was the FIRST UI2.0 test when people asked for a Smurfy's style set-up?

So I guess since that won't happen till at the earliest probably after the Clans...I should expect the proper social tools some time around late 2015, or 2016? But oh wait...that's getting close to when they will need to renew their license from Microsoft...so they will probably stop working on the game by then until they can get the renewal done.

So 2017 for proper social tools?

Does that mean a lobby system is going to be farther back? 2020 maybe? I mean lord knows, a lobby system is HARD TO DO IN THE YEAR 2014.

#142 Dymlos2003

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Posted 19 May 2014 - 12:25 PM

View PostNicholas Carlyle, on 19 May 2014 - 12:08 PM, said:


LOL, just freakin LOL. I wish you could share the Kool-Aid you are drinking.

How long ago was the FIRST UI2.0 test when people asked for a Smurfy's style set-up?

So I guess since that won't happen till at the earliest probably after the Clans...I should expect the proper social tools some time around late 2015, or 2016? But oh wait...that's getting close to when they will need to renew their license from Microsoft...so they will probably stop working on the game by then until they can get the renewal done.

So 2017 for proper social tools?

Does that mean a lobby system is going to be farther back? 2020 maybe? I mean lord knows, a lobby system is HARD TO DO IN THE YEAR 2014.


Believe what you want dude. That's the way it is. With all the stuff on their plate they have to delegate what they can work on. They need to release both CW and Clans on time so that's their main focus with tiny part of their team working on fixes and other thing. Oh the woes of being a small dev team with a ****** community.

#143 Nicholas Carlyle

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Posted 19 May 2014 - 12:28 PM

View PostDymlos2003, on 19 May 2014 - 12:25 PM, said:


Believe what you want dude. That's the way it is. With all the stuff on their plate they have to delegate what they can work on. They need to release both CW and Clans on time so that's their main focus with tiny part of their team working on fixes and other thing. Oh the woes of being a small dev team with a ****** community.


Maybe you should do a better job prioritizing your work then? Maybe you shouldn't make stupid deadlines you can't possibly meet and release money grabs while making those promises? Maybe you should fire the people who are failing so miserably to meet the deadlines? Maybe you should wonder what made this community so angry in the first place (Here is a hint, it was PGI).

Sorry we can't all suck on PGI's teet like you, there is only so much room.

Edited by Nicholas Carlyle, 19 May 2014 - 12:29 PM.


#144 Dymlos2003

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Posted 19 May 2014 - 12:32 PM

View PostNicholas Carlyle, on 19 May 2014 - 12:28 PM, said:


Maybe you should do a better job prioritizing your work then? Maybe you shouldn't make stupid deadlines you can't possibly meet and release money grabs while making those promises? Maybe you should fire the people who are failing so miserably to meet the deadlines? Maybe you should wonder what made this community so angry in the first place (Here is a hint, it was PGI).

Sorry we can't all suck on PGI's teet like you, there is only so much room.


You're (and people like you) the reason they are in the mess. MORE MORE MORE! Delay CW and fix it up game I say. I've played a total of 108 games since the stat reset and not because the game is bad because I have a lot of other games to play. (So I'm not sucking at anyone's teet) I'm just more logical/postive/optimistic than you and know how the world works. It's mostly the ****** communities fault they are in this mess for continuously bringing the past back to the present. Let them work on their game.

Edited by Dymlos2003, 19 May 2014 - 12:33 PM.


#145 darkkterror

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Posted 19 May 2014 - 12:35 PM

View PostDymlos2003, on 19 May 2014 - 12:25 PM, said:


They need to release both CW ... on time


I think they screwed that up a long, long time ago.

#146 Dymlos2003

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Posted 19 May 2014 - 12:36 PM

View Postdarkkterror, on 19 May 2014 - 12:35 PM, said:


I think they screwed that up a long, long time ago.


They didn't really screw it up more like found a big problem in UI 1.5 (From being an inexperienced dev team) and had to develop a new one which delayed EVERYTHING. You know how game development works?

Edited by Dymlos2003, 19 May 2014 - 12:37 PM.


#147 Nicholas Carlyle

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Posted 19 May 2014 - 12:41 PM

View PostDymlos2003, on 19 May 2014 - 12:32 PM, said:


You're (and people like you) the reason they are in the mess. MORE MORE MORE! Delay CW and fix it up game I say. I've played a total of 108 games since the stat reset and not because the game is bad because I have a lot of other games to play. (So I'm not sucking at anyone's teet) I'm just more logical/postive/optimistic than you and know how the world works. It's mostly the ****** communities fault they are in this mess for continuously bringing the past back to the present. Let them work on their game.


More, more....more?

Here are the things I've expected in a year and a half of waiting.

Make poptarting difficult to do.

Make ECM like it is in TT.

Make all of the missiles work.

Make AC's burst.

Make PPC's spread.

Meet at least your second CW goal which you used to get people to buy the Phoenix Package.

Release a usable version of UI2.0 and continue to upgrade it at least once a month in a meaningful fashion.

Re-introduce 5-11 man groups and create a solo queue.

Those are my main things in a year and a half.

I also feel like it's not too crazy to ask for a few more maps, one more mode and Paul at least admitting the heat system and convergence systems need to be worked on.

Most of those things fall in line with the general population, some people would say the AC Burst/PPC Spread/ECM changes don't need to happen. Fine take them out.

Is that so much to ask in a year and half?

Oh and by the way, the current UI2.0 is not a usable version. Until it has tools to search for lobbies, a real system for interacting with the community and a proper mech lab. It's not usable. It's just another minimally viable product from PGI, that most reasonable people shake our heads at.

Edited by Nicholas Carlyle, 19 May 2014 - 12:39 PM.


#148 Merrick

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Posted 19 May 2014 - 12:41 PM

View PostNicholas Carlyle, on 19 May 2014 - 12:28 PM, said:


Maybe you should do a better job prioritizing your work then? Maybe you shouldn't make stupid deadlines you can't possibly meet and release money grabs while making those promises? Maybe you should fire the people who are failing so miserably to meet the deadlines? Maybe you should wonder what made this community so angry in the first place (Here is a hint, it was PGI).

Sorry we can't all suck on PGI's teet like you, there is only so much room.


Now hold on, lets not over look IGP in this equation. They are the backer and unfortunatly that means in many cases what they say goes, realistic expectations bve damned. Pgi has many faults, this i will not argue but when the money says "This is your priority now cause wer're paying and say so" regardless of the fact the dev's may have been wortking on something for months they have to change lanes or possibly lose funding.

#149 Dymlos2003

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Posted 19 May 2014 - 12:43 PM

View PostNicholas Carlyle, on 19 May 2014 - 12:38 PM, said:


More, more....more?

Here are the things I've expected in a year and a half of waiting.

Make poptarting difficult to do.

Make ECM like it is in TT.

Make all of the missiles work.

Make AC's burst.

Make PPC's spread.

Meet at least your second CW goal which you used to get people to buy the Phoenix Package.

Release a usable version of UI2.0 and continue to upgrade it at least once a month in a meaningful fashion.

Re-introduce 5-11 man groups and create a solo queue.

Those are my main things in a year and a half.

I also feel like it's not too crazy to ask for a few more maps, one more mode and Paul at least admitting the heat system and convergence systems need to be worked on.

Most of those things fall in line with the general population, some people would say the AC Burst/PPC Spread/ECM changes don't need to happen. Fine take them out.

Is that so much to ask in a year and half?


UI 2.0 is usable. I don't want PPCs to spread their damage, would make them useless. Same with ACs. Make critical hits to ammo more frequent.

ECM like TT would be useless in this game. Which is why it was in EVERY MW game before it. Missiles work fine for me. Fix the hit reg bug you mean.

People want CW which is a big thing for them to focus on. Let them fix what they have now. Right? But people want CW NOW OR NO MONIES.

Edited by Dymlos2003, 19 May 2014 - 12:45 PM.


#150 Nicholas Carlyle

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Posted 19 May 2014 - 12:43 PM

View PostMerrick, on 19 May 2014 - 12:41 PM, said:

Now hold on, lets not over look IGP in this equation. They are the backer and unfortunatly that means in many cases what they say goes, realistic expectations bve damned. Pgi has many faults, this i will not argue but when the money says "This is your priority now cause wer're paying and say so" regardless of the fact the dev's may have been wortking on something for months they have to change lanes or possibly lose funding.


Sorry IGP/PGI, same bag. You get in bed with them, and it becomes their problem.

#151 Dymlos2003

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Posted 19 May 2014 - 12:43 PM

View PostMerrick, on 19 May 2014 - 12:41 PM, said:


Now hold on, lets not over look IGP in this equation. They are the backer and unfortunatly that means in many cases what they say goes, realistic expectations bve damned. Pgi has many faults, this i will not argue but when the money says "This is your priority now cause wer're paying and say so" regardless of the fact the dev's may have been wortking on something for months they have to change lanes or possibly lose funding.


That's the reason clans are being put out in a month. IGP probably forced their hand ala Paul's reaction to the announcment.

#152 Red1769

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Posted 19 May 2014 - 12:46 PM

Nicholas, Dymlos...can we go back on topic? I think at this point it's a agree to disagree type of thing. Save it for ingame even?

#153 Nicholas Carlyle

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Posted 19 May 2014 - 12:48 PM

View PostDymlos2003, on 19 May 2014 - 12:43 PM, said:


UI 2.0 is usable. I don't want PPCs to spread their damage, would make them useless. Same with ACs. Make critical hits to ammo more frequent.

ECM like TT would be useless in this game. Which is why it was in EVERY MW game before it. Missiles work fine for me. Fix the hit bug you mean.

People want CW which is a big thing for them to focus on. Let them fix what they have now. Right? But people want CW NOW OR NO MONIES.


Way to just gloss over my point.

Most of the things on my list were stupid balance things. Paul can't even get the LITTLE STUPID BALANCE things done in a timely manner. Like putting the PPC heat back to where it should have been.

5 of the 8 things I listed are fairly simplistic. Even if you don't agree with them.

That left them two big things...and they've just totally dropped the ball while promising and money grabbing and promising some more and money grabbing some more. And pulling more resources to money grab, while putting off everything else.

So what expectations did I have that were so insane? Where is this "more, more, more" that you are referring too?

Which of their design pillars have they even met at this point? Role Warfare? Hah!

#154 Dymlos2003

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Posted 19 May 2014 - 12:49 PM

View PostRed1769, on 19 May 2014 - 12:46 PM, said:

Nicholas, Dymlos...can we go back on topic? I think at this point it's a agree to disagree type of thing. Save it for ingame even?


...but it's interesting being the opposite side of the negative nancys. UI2.0 is still usable.

#155 Red1769

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Posted 19 May 2014 - 12:51 PM

View PostDymlos2003, on 19 May 2014 - 12:49 PM, said:


...but it's interesting being the opposite side of the negative nancys. UI2.0 is still usable.


Maybe so, but now you two are talking about something not about the UI. Which is what this topic is about. I know I'm no moderator or anything, but can we stick to that? If you two want to argue and insult each other, do it in private messaging and not derail threads?

#156 AdamBaines

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Posted 19 May 2014 - 12:58 PM

View PostRoland, on 18 May 2014 - 05:12 PM, said:

No, it really is as terrible as people make it out to be.
As other folks have tried to explain to you, this isn't really just a matter of opinion. It's MEASURABLY TERRIBLE, using very fundamental metrics that are extremely well defined within the field of user interface design.


Could you point me to this analysis of UI 2.0 vs. industry standards of UI interface design? I am interested in reading it. Thanks.

#157 Dymlos2003

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Posted 19 May 2014 - 01:00 PM

[Redacted quote and snarky comment]

View PostAdamBaines, on 19 May 2014 - 12:58 PM, said:


Could you point me to this analysis of UI 2.0 vs. industry standards of UI interface design? I am interested in reading it. Thanks.


I know right? Would be a nice read. Needs pictures though.

#158 moneyBURNER

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Posted 19 May 2014 - 01:05 PM

Based on the public tests, I was dreading the arrival of UI2.0 and appreciating the time that was left with UI1.5.

Smurfy's is currently the only practical tool for me to experiment with builds, before constucting them in UI2.0 and then switching to the jenner and hitting launch.

#159 Red1769

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Posted 19 May 2014 - 01:06 PM

View PostNicholas Carlyle, on 19 May 2014 - 12:52 PM, said:


Pretty sure this is on topic. Someone is literally asking PGI to revert back to the old UI. And there are a lot of people who seem to agree with this notion.

Tell you what kid, why don't you take your 189 posts into the newbie area and let the big boys continue their discussion? If you don't want to read it there is a nifty ignore function you can use.


Lol...check my join date. And I've been playing since late closed beta, so I'm not new thank you very much. I lurk a lot. When I do get into discussions, excuse me for wanting some form of civility. Which is asking for a lot on any type of gaming forum it seems. I didn't tell you guys to shut up, I asked to get back on topic. Which is completely different. You two were talking about PGI's work schedule, missed deadlines, and basically everything but the UI. (and there are some snippets in there that I do agree with you and Dym, but that's for a different topic.)

People want it rolled back, it's not gonna happen. This thread is full of talk about UI interface principles and examples of some of them and I think a few examples of how the current one fails in those, this thread has moved a lot since last night. Can we continue that?

#160 Roland

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Posted 19 May 2014 - 01:53 PM

View PostDymlos2003, on 19 May 2014 - 12:32 PM, said:

You're (and people like you) the reason they are in the mess.

No.
PGI is the reason PGI is in this mess.

None of us have any control over what PGI does.

You can't blame us for PGI's actions. If you have a problem with those actions, then put the blame where it belongs.





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