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Can We Have To Old Ui Back?


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#21 Wolfways

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Posted 18 May 2014 - 05:20 PM

View PostDymlos2003, on 18 May 2014 - 05:18 PM, said:


Fanboyism? Just because I don't ***** and moan about everything doesn't mean I'm a fanboy. It works just fine for me. Could there be improvement sure but it's "badness" is overly exaggerated by people.

Funny thing is everyone who just ******* and moans about this stuff is either has a UI designer degree or is a Game Dev. Well I'm a game dev as well. Infact everyone is! *cough* *cough* You can just search up about UI design and say "Oh I know how to make UIs" Which I am sure a lot of you just did.

This UI is so simple that I'm perplexed that people are confused by it. Are they dumb or just ignorant?

You don't have to be a mechanic to know your old car just felt better than your new one.

#22 Dymlos2003

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Posted 18 May 2014 - 05:22 PM

View PostLostdragon, on 18 May 2014 - 05:18 PM, said:


Launch module has definitely been awesome so far and CW is freaking great! I get that they had to make changes in order to move forward, but dear god, how could they have possibly thought that what they put out as UI 2.0 is acceptable?


It's acceptable. May be missing things but acceptable.

View PostWolfways, on 18 May 2014 - 05:20 PM, said:

You don't have to be a mechanic to know your old car just felt better than your new one.


If you think the old one felt better than I'm sorry. (It wasn't btw)

You know what if they just finished List view instead of Grid. A lot of people would stop bitching

Edited by Dymlos2003, 18 May 2014 - 05:23 PM.


#23 Tesunie

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Posted 18 May 2014 - 05:23 PM

View PostWolfways, on 18 May 2014 - 05:20 PM, said:

You don't have to be a mechanic to know your old car just felt better than your new one.


The old car felt better because you were more use to it? I know my own car feels better to me than my parents or my brother's cars... (Just saying. And no, I'm not saying UI2.0 is great, but I don't think it's horrible either.)

#24 Tripzter

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Posted 18 May 2014 - 05:25 PM

The new UI is garbage. Its a shame how bad the UI is made. My buddy and I could easily design a more user friendly UI if we're limited just to windows paint.

#25 Wolfways

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Posted 18 May 2014 - 05:25 PM

View PostTesunie, on 18 May 2014 - 05:20 PM, said:


True... And that sounds like a bug. Did you submit a ticket to support about it?

Nah, i don't report bugs very often because my PC is ancient (i.e. no longer supported....by anyone) but i rarely get any kind of bug that bothers me, and it doesn't take long to sort out the groups at the start of a match :)

Edited by Wolfways, 18 May 2014 - 05:35 PM.


#26 Dymlos2003

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Posted 18 May 2014 - 05:26 PM

View PostTripzter, on 18 May 2014 - 05:25 PM, said:

The new UI is garbage. Its a shame how bad the UI is made. My buddy and I could easily design a more user friendly UI if we're limited just to windows paint.


Do it

#27 Amsro

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Posted 18 May 2014 - 05:26 PM

View PostDymlos2003, on 18 May 2014 - 04:58 PM, said:

It's not as bad as people make it out to be. Just the same whiners every day.


Nope, UI2.0 is bad.

Toggle for the button sounds would make it less painful, I can't even list all the obvious issues with it in this post.

If you choose to be oblivious to the obvious failures of it that is fine.

View PostDymlos2003, on 18 May 2014 - 05:08 PM, said:

Uh they were able to focus on the launch module and CW. Soooo yes that bottleneck is gone. UI 2.0 is what caused all those delays of you guys most wanted features.


You mean $$$ Clan Mechs and Hero Mechs, launch module has been fail and CW... :)

#28 Dymlos2003

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Posted 18 May 2014 - 05:27 PM

View PostAmsro, on 18 May 2014 - 05:26 PM, said:

Nope, UI2.0 is bad.

Toggle for the button sounds would make it less painful, I can't even list all the obvious issues with it in this post.

If you choose to be oblivious to the obvious failures of it that is fine.


You mean $$$ Clan Mechs and Hero Mechs, launch module has been fail and CW... :)


Launch module has been fail? Oh you're one of those people who can't say anything positive about MWO judging about your post about MECHS.

Edited by Dymlos2003, 18 May 2014 - 05:27 PM.


#29 Wolfways

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Posted 18 May 2014 - 05:27 PM

View PostTesunie, on 18 May 2014 - 05:23 PM, said:


The old car felt better because you were more use to it? I know my own car feels better to me than my parents or my brother's cars... (Just saying. And no, I'm not saying UI2.0 is great, but I don't think it's horrible either.)

I'm not saying it's horrible either. There are some things i like, but i'm not a player that spends a lot of time in the mechbay either :)

#30 Roland

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Posted 18 May 2014 - 05:28 PM

View PostDymlos2003, on 18 May 2014 - 05:18 PM, said:


Fanboyism? Just because I don't ***** and moan about everything doesn't mean I'm a fanboy. It works just fine for me. Could there be improvement sure but it's "badness" is overly exaggerated by people.

Funny thing is everyone who just ******* and moans about this stuff is either has a UI designer degree or is a Game Dev. Well I'm a game dev as well. Infact everyone is! *cough* *cough* You can just search up about UI design and say "Oh I know how to make UIs" Which I am sure a lot of you just did.

This UI is so simple that I'm perplexed that people are confused by it. Are they dumb or just ignorant?

Yeah, you're pretty much a ridiculous fanboy.

And you're also pretty much an imbecile if you don't understand why the current UI is terrible... especially given the fact that it's been clearly explained to you numerous times.

The people who understand how bad UI 2.0 is aren't the dumb ones here.

#31 Khobai

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Posted 18 May 2014 - 05:29 PM

Quote

Uh they were able to focus on the launch module and CW. Soooo yes that bottleneck is gone. UI 2.0 is what caused all those delays of you guys most wanted features.


Thats the backend. That has absolutely nothing to do with why the frontend sucks. What people hate is the frontend.

#32 Poppaukko

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Posted 18 May 2014 - 05:30 PM

View PostRoland, on 18 May 2014 - 05:12 PM, said:

No, it really is as terrible as people make it out to be.
As other folks have tried to explain to you, this isn't really just a matter of opinion. It's MEASURABLY TERRIBLE, using very fundamental metrics that are extremely well defined within the field of user interface design.

The fact that you don't recognize such things merely shows that you don't really understand anything about user interface design... although it also means that you are hilarious in your fanboydom because even people who don't understand anything about how to design a user interface at least are able to recognize a bad one, unless their experience with user interfaces is limited in the extreme.

Are you measuring the terribleness in degrees, or centimeters, or celsius or...? Do tell what these metrics are.

UI 1.5 was ****. If you had a big selection of mechs it took way too long to scroll to the one you want. After a match it took way too long to load the mechlab. Also, the mechlab wasn't fullscreen.

Only things I'm not happy with the current UI are the constant noises while moving your cursor around and no smurfy style mech building.

#33 Roland

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Posted 18 May 2014 - 05:30 PM

View PostKhobai, on 18 May 2014 - 05:29 PM, said:


Thats the backend. That has absolutely nothing to do with why the frontend sucks. What people hate is the frontend.

Dymalos doesn't really understand any of the issues at play here. He's just parroting what PGI told him.

#34 Tesunie

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Posted 18 May 2014 - 05:31 PM

View PostWolfways, on 18 May 2014 - 05:25 PM, said:

Nah, i don't report bugs very often because my PC is ancient (i.e. no longer supported....by anyone) but i rarely get any kind of bug that bothers me, and it does take long to sort out the groups at the start of a match :)


I can understand this. I don't report every bug I come across.

View PostWolfways, on 18 May 2014 - 05:27 PM, said:

I'm not saying it's horrible either. There are some things i like, but i'm not a player that spends a lot of time in the mechbay either :(


I agree with you, though to be honest I don't find the UI2.0 mechlab all that bad. It's click heavy, but it seems to work fine for me and I grasped it fairly easily. If they could change a few things, it's be nicer. Like with anything, there are some things I like, and some things I don't like. I try to take the good with the bad.

#35 Dymlos2003

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Posted 18 May 2014 - 05:34 PM

View PostRoland, on 18 May 2014 - 05:30 PM, said:

Dymalos doesn't really understand any of the issues at play here. He's just parroting what PGI told him.


Ah insulting people now. How low you must go. Now tell me oh all knowing person why the UI is UNBEARBLE.

View PostKhobai, on 18 May 2014 - 05:29 PM, said:


Thats the backend. That has absolutely nothing to do with why the frontend sucks. What people hate is the frontend.


Which is what he was asking about. *facepalm*

#36 Roland

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Posted 18 May 2014 - 05:36 PM

View PostPoppaukko, on 18 May 2014 - 05:30 PM, said:

Are you measuring the terribleness in degrees, or centimeters, or celsius or...? Do tell what these metrics are.

The metrics by which you can objectively evaluate the current UI as being terrible are as such:
1) Number of user actions required to perform common tasks
2) The distance in mouse-meters required to perform common tasks
3) Whether information is displayed in an obvious location for users to access
Really, the list can go on pretty much as long as you like. HCI isn't some kind of black magic that is purely subjective any more. Many of us have actually had formal education on the subject. There are extremely well established principles which are supposed to guide the design of user interfaces.

View PostPoppaukko, on 18 May 2014 - 05:30 PM, said:

UI 1.5 was ****. If you had a big selection of mechs it took way too long to scroll to the one you want. After a match it took way too long to load the mechlab. Also, the mechlab wasn't fullscreen.

Interestingly enough, the old interface was actually superior in many ways for dealing with having many mechs (I have over 70, personally). As soon as you started the game, you had access to all your mechs, and could scroll through them simply by spinning your mousewheel.

The thing is though, no one is suggesting that the old user interface was GOOD. We used to joke that it was made by some kid who was the son of someone important at PGI, and that's the only reason they put it in the game.

But what's sad is that, even with as bad as that interface was... it was still BETTER than the current interface. Not because it was good, but because the current interface is one of the worse designed interfaces ever.

#37 Wolfways

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Posted 18 May 2014 - 05:37 PM

I'd really like to not have trial mechs in my list of "owned mechs" :(

Actually, maybe i was having blonde moments, but since we got the new UI i have sold a couple of mechs and both times i had to look in the forums for how to do it lol :)

Edited by Wolfways, 18 May 2014 - 05:40 PM.


#38 GoManGo

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Posted 18 May 2014 - 05:37 PM

UI 1.0 was more user friendly but it did have its flaws and UI 2.0 has better information but it is more disorganized.But I don't play MWO to much now that WarThunder Tanks is out its awesome and the planes are way awesome.

http://warthunder.com/en/

Posted Image

Edited by GoManGo, 18 May 2014 - 05:37 PM.


#39 Roland

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Posted 18 May 2014 - 05:37 PM

View PostDymlos2003, on 18 May 2014 - 05:34 PM, said:


Ah insulting people now. How low you must go. Now tell me oh all knowing person why the UI is UNBEARBLE.

It's already been explained to you numerous times. You just ignore it, and choose not to educate yourself.

#40 Dymlos2003

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Posted 18 May 2014 - 05:41 PM

View PostRoland, on 18 May 2014 - 05:37 PM, said:

It's already been explained to you numerous times. You just ignore it, and choose not to educate yourself.


Actually it hasn't just has been said that it sucks over and over.

I see now though. UI 2.0 isn't the way you want it so you just say it just sucks then? Man Windows with three screens must be the wore UI ever. All those mouse-meters to perform common tasks and clicks just to get to what I want. Come on. I hate this psuedo-intellectual act people get on the internet.

Posted Image
You didn't go by the book!

Edited by Dymlos2003, 18 May 2014 - 05:43 PM.






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