Patch 1.3.294 Is Live!
#121
Posted 20 May 2014 - 11:25 AM
#122
Posted 20 May 2014 - 11:26 AM
Nikolai Lubkiewicz, on 20 May 2014 - 11:24 AM, said:
This means any of the following variations of weight classing will be possible:
3/3/3/3
4/3/3/2
4/4/3/1
4/4/2/2
4/4/4
Still better that Aslt/heavy everything before
#123
Posted 20 May 2014 - 11:27 AM
Now that sounds like a good idea.
#124
Posted 20 May 2014 - 11:27 AM
Sarlic, on 20 May 2014 - 11:24 AM, said:
Thanks for the patch.
I've been reading on these forums about the "rapidly dropping playerbase" for like three years. It fluctuates, the hours right after a patch drops are usually pretty low population (hence why they chose it as their patch time)
#125
Posted 20 May 2014 - 11:29 AM
#126
Posted 20 May 2014 - 11:30 AM
#127
Posted 20 May 2014 - 11:30 AM
#128
Posted 20 May 2014 - 11:34 AM
#129
Posted 20 May 2014 - 11:34 AM
Voivode, on 20 May 2014 - 11:24 AM, said:
Alright, that sounds like matches will still be fairly well balanced.
Where was that posted I haven't seen that post?
#130
Posted 20 May 2014 - 11:36 AM
Voivode, on 20 May 2014 - 11:27 AM, said:
I've been reading on these forums about the "rapidly dropping playerbase" for like three years. It fluctuates, the hours right after a patch drops are usually pretty low population (hence why they chose it as their patch time)
Maybe that's what people are experiencing with the waiting times?
#131
Posted 20 May 2014 - 11:38 AM
#132
Posted 20 May 2014 - 11:39 AM
Nikolai Lubkiewicz, on 20 May 2014 - 11:36 AM, said:
3/3/3/3
4/3/3/2
4/4/3/1
4/4/2/2
4/4/4
We are going to see how this works out, there remains a strong possibility we will have to further increase this maximum or altogether shut off the class limits and revert back to group limits in the interim, so please stay tuned here. We are playing by ear on this one as we build the data. Thanks again for standing by.
Why isn't a straight tonnage limit being used?
#133
Posted 20 May 2014 - 11:39 AM
#134
Posted 20 May 2014 - 11:41 AM
Nikolai Lubkiewicz, on 20 May 2014 - 11:36 AM, said:
Were you even visited by obvious idea to add a minimum of 2 so as not to relax it too much and to keep all classes present? Idea "2-4 per weight class" circulated forums a lot since 3/3/3/3 was announced.
#135
Posted 20 May 2014 - 11:41 AM
Nikolai Lubkiewicz, on 20 May 2014 - 09:06 AM, said:
this is really just kinda comical at this point.... do they have a razzie or darwin award for game developers?
#136
Posted 20 May 2014 - 11:41 AM
could you pgi look at it if got time?
move heatsink into engine slot
upgrade armour to ferro-fibrous
remove some armour (6) from head
equip either a ml, 2 jj, 2sl, or 1 ton ams ammo
thanks!
what do you think?
#137
Posted 20 May 2014 - 11:42 AM
flags... great! it's cardinally improve game process
#138
Posted 20 May 2014 - 11:42 AM
Morang, on 20 May 2014 - 11:41 AM, said:
Were you even visited by obvious idea to add a minimum of 2 so as not to relax it too much and to keep all classes present? Idea "2-4 per weight class" circulated forums a lot since 3/3/3/3 was announced.
for the love of god man they cant even get the ==3 code to work, dont put any more ideas in their heads. this is the same company that came up with "ghost heat"....
Edited by zhajin, 20 May 2014 - 11:43 AM.
#139
Posted 20 May 2014 - 11:43 AM
Koniving, on 20 May 2014 - 10:46 AM, said:
Number 1
Number 2.
Press play on Number 1 now. Immediately set the volume to 50% on Number 1. Watch the timer. When the timer hits 26 seconds, hit Play on Number 2. Immediately ensure that it is playing at 100% volume.
Nikolai Lubkiewicz, on 20 May 2014 - 10:53 AM, said:
nagdamnit, on 20 May 2014 - 11:34 AM, said:
However, PGI... come on with somethin' good for us, please? The vast majority of reports are that 3/3/3/3 is a failure, yet again... it's time to start putting the BV system together, now... stop foolin' around with restrictions and make it so the Private Match tonnage setting is actually swapped over to BV, which is game-determined pilot-skill-modified 'Mech values... leaving the closed ends for Elo, stubbornly, is denying you a much greater population of gamers, whether you're losing any, now, or not.
#140
Posted 20 May 2014 - 11:43 AM
Adiuvo, on 20 May 2014 - 11:39 AM, said:
Seconded. Low tonnage can be just as disruptive, so it needs to be a weight range.
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