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Taking Forever To Find A Match


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#41 maniacos

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Posted 20 May 2014 - 12:42 PM

View PostRoland, on 20 May 2014 - 11:43 AM, said:

Apparently you can hover over the launch button and see the relative numbers of weight classes being used.. pick less used weights and you'll get matched faster.


Nope, it said use lights, I always use lights. Still waited more than 5 minutes.

#42 Grayblue

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Posted 20 May 2014 - 12:43 PM

I honestly think we'd be better off if they gave up and abolish match maker altogether.

#43 Mcgral18

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Posted 20 May 2014 - 12:43 PM

Well, there's over a dozen players on MWLL....maybe I'll join them while these servers get populated.

#44 Trauglodyte

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Posted 20 May 2014 - 12:49 PM

I've said it like a million times: Multi-mech queuing combined with forcing the rule of 3 on premades (can only have 1 weight class per 4 man). Problem solved, everyone is happy, and we can ignore the mass whining from those that aren't.

#45 cSand

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Posted 20 May 2014 - 12:53 PM

View PostTrauglodyte, on 20 May 2014 - 12:49 PM, said:

I've said it like a million times: Multi-mech queuing combined with forcing the rule of 3 on premades (can only have 1 weight class per 4 man). Problem solved, everyone is happy, and we can ignore the mass whining from those that aren't.


I run 3-4 mans all the time... there would be some angry customers if we were forced to have 1 of each class let me tell you!

#46 Taffer

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Posted 20 May 2014 - 12:54 PM

Over 10 minutes again, cancelled it. Good thing we have that cancel button. I'm done with this game for today.

#47 Lucian Nostra

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Posted 20 May 2014 - 12:54 PM

The sit and watch the circle spin simulator......

#48 The Great Unwashed

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Posted 20 May 2014 - 12:57 PM

Assaults are least used at the moment. Still waiting for well over 15 minutes and no match...

#49 -Natural Selection-

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Posted 20 May 2014 - 12:58 PM

View PostTrauglodyte, on 20 May 2014 - 12:49 PM, said:

I've said it like a million times: Multi-mech queuing combined with forcing the rule of 3 on premades (can only have 1 weight class per 4 man). Problem solved, everyone is happy, and we can ignore the mass whining from those that aren't.


haaaaaaa!

Just gonna put this out there, no need stand and say your name http://socialphobia....s-and-treatment

#50 Moghra

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Posted 20 May 2014 - 12:59 PM

My first match in a Heavy was a 5 minute wait - no gripe there since Heavies were the highest when I started the queue @ 28%. However, subsequent attempts to play have are failures with waiting over 10 minutes on two occasions with no match. On one of them, Heavies were @ 25% and not the highest in queue.

Something is wrong...

Edited by Moghra, 20 May 2014 - 01:40 PM.


#51 AztecD

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Posted 20 May 2014 - 01:00 PM

View PostPrezimonto, on 20 May 2014 - 12:09 PM, said:

You know what would be amazing?

A lobby!

One where we could be playing stock mechs all day every day, and our "wait time" is the honest time you need to get 24 people (or whatever) into your match with the rules you want to play.


oh god this, get a damm lobby with pre-set drop tonnage, that way of you want to play you can *gasp* chat with your team and get organized before the drop timer expires.

all this 3/3/3/3 is not even realistic since IF [ i stress that ] you do planet conquest, you cant realistically field 4 assaults every time or 3 of anything for any long period of time.

#52 The Great Unwashed

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Posted 20 May 2014 - 01:02 PM

Match Waiting Online...

Well, at least I can spend some quality time trying to rig another mech. The only thing left to do is finding out where my modules are....

Edited by The Great Unwashed, 20 May 2014 - 01:07 PM.


#53 Hellen Wheels

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Posted 20 May 2014 - 01:12 PM

View Post3rdworld, on 20 May 2014 - 12:33 PM, said:


This is either the worst matchmaker code ever, or the population is very very small.


False dichotomy. This is both the worst matchmaker even, AND the population is very very small.

Enjoy your "minimal viable product."

#54 CerbTheCerberus

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Posted 20 May 2014 - 01:14 PM

Same here with horrible queue times.

It does not just make an unprofessional impression to release broken patches, but it will also become increasingly difficult to believe in upcoming promised features....

#55 The Great Unwashed

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Posted 20 May 2014 - 01:16 PM

I'm browsing while the queue just hit a match after 30 minutes. I deserve an achievement... Oh god no, Terra...

#56 -Natural Selection-

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Posted 20 May 2014 - 01:18 PM

This brings me to the best nominations for "new game name" of the week.

1. Warning, incoming missiles!
2. Mech waiting online..

#57 Keith66AH

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Posted 20 May 2014 - 01:19 PM

Yes I have been in and out of the wait que for roughly 45 minutes with the preferred weight class and still haven't gotten a match.
Lets just leave it as the way things often times went in the "Game" of Battletech. Houses often fielded what they had available, not what they preferred. If all they had were lights... then that's went out to fight. Besides everyone here has won or lost matches that were "out of balance", or against premade groups. You win some you lose some, but when you cant even get on the field... that's a problem.

#58 Spooky01

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Posted 20 May 2014 - 01:27 PM

This has to be an early April fool joke!

If we didn't have to wait this long for a game before, then whatever you have done is not working !! When I log on I want to play a game, not sit there looking at a yellow circle going round and around!

What is it with you guys, you are slowly killing any fans you had left !

#59 Trauglodyte

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Posted 20 May 2014 - 01:52 PM

View PostcSand, on 20 May 2014 - 12:53 PM, said:


I run 3-4 mans all the time... there would be some angry customers if we were forced to have 1 of each class let me tell you!

I get that. But, can you come up with a better way of getting matches going faster? I play nothing but 4 mans and I would adjust to it because I enjoy playing the game, despite the mech weight that I'm driving. Perhaps the forced 3/3/3/3 on premades might not be necessary but multi-mech queuing definitely is.

#60 Hellcat420

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Posted 20 May 2014 - 01:53 PM

View PostTaffer, on 20 May 2014 - 11:23 AM, said:

No joke, I must be on 10+ minutes now. I'm getting bored trying to play this game. I'm using a light mech btw.

this is what happens when you try to force people to use mechs that they do not want to use.





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