1453 R, on 04 June 2014 - 09:24 AM, said:
Oh goodie, another person who has zero clue what he is saying.
What some call Information Warfare should never be rammed down people's throat. There is a reason TT has 3 different Tech/Tier levels with what some Founder's call IW being at the highest level. However, good game designers know you cannot force people to play with High Level rules all the time, that is why CBT HAS 3 different Tech/Tier levels. It is not the only game to have this, I know of at least one other board game that was converted into a computer game, it also had IW as Advanced level rules and in both the board and computer game, IW was and always should be optional.
Lot of assumptions in this post such as how 'everyone else' wants CW. Honestly, I am not sure given the 138 different directions the community wants it to go in. I am not enticed by it, I am waiting to see what it would become.
I am not even sure I want to be involved in the Clan stuff. Didn't much like it when it came out in TT, I preferred 3025 though it had serious faults, one or two that have carried over to this day even into the computer games. I may just ignore CW and see if a group sets up a 3025 campaign instead using MWO.
This cute little comment that clearly the poster seems to like:
1453 R, on 04 June 2014 - 09:24 AM, said:
when some jackwad on the other team could be totally frickin’ invisible while he lies in wait to jump you like a New York mugger?
There are only 2 types of people who, what was it said, 'slobber' over being jumped similar to a New York mugger:
1 - People who think the mafia is cool and wish they were in it for real.
2 - People who have zero clue and/or don't care what real crime is like.
I grew up in 1970s/1980s New York, you did NOT learn to like getting jumped like a New York mugger or anything else. Anyone who enjoys that stuff is considered by real New Yorkers and even people outside New York as a lunatic or worse.
I don't consider the IW stuff worth my time. I have zero interest. There is nothing awesome about for me and never will be.
No, I will not stop posting my beliefs or how I prefer to play. I will also not stop posting on how it is clear some people such as this poster has zero clue how to design or balance games for any kind of community and should seriously go take a class on it.
I do not need to like your preferences to be fun, that's life, deal with it. Been that way with the gaming community for a long time.
IW is not nor ever will be seen as some kind of mandatory pillar to me and it should never be mandatory in any game. If you think it should, you never learned game design like I did and should go get some experience.
IraqiWalker, on 04 June 2014 - 02:29 PM, said:
This is not sarcasm, I completely agree with you, and I wish people would understand how information warfare works, and how it is needed in this game. Yes, current implementation is borked, but I'd rather have it, than not. It adds such flavor and depth to the game.
Also, this thread needs to go back to the grave, stop necro'ing it.
I wish people would learn game design before making such silly statements. Until people learn game design, I will not take any advice.
Edited by Merchant, 04 June 2014 - 07:42 PM.