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Buildings In Upper Alpine Base.


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#1 Reitrix

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Posted 23 May 2014 - 04:11 AM

Please make them taller.
Currently, a 'Mech on the ridge above the upper Alpine base can shoot almost indiscriminately at base defenders, whose cover is entirely too short to hide behind, unless you're in a Cicada or Light.
This is especially true for LRMs, You may as well be standing in the open.

Not really a rage thread, just something that i feel needs fixing, as it gives the attacking side an unnatural advantage over the defending team in that area.

#2 Poppaukko

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Posted 23 May 2014 - 05:20 AM

I don't think the upper base needs any more advantages. It already has more than enough.

#3 Koniks

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Posted 23 May 2014 - 10:15 AM

View PostReitrix, on 23 May 2014 - 04:11 AM, said:

Please make them taller.
Currently, a 'Mech on the ridge above the upper Alpine base can shoot almost indiscriminately at base defenders, whose cover is entirely too short to hide behind, unless you're in a Cicada or Light.
This is especially true for LRMs, You may as well be standing in the open.

Not really a rage thread, just something that i feel needs fixing, as it gives the attacking side an unnatural advantage over the defending team in that area.

Defending the low ground is bad tactics. Also, don't charge high ground through the open.

You can either return fire from i9 or g9, or you can flank them from the path on the opposite end of death valley. You'll need coordinated team work to provide suppressing fire but...that's kind of the game's point.

#4 DEMAX51

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Posted 23 May 2014 - 10:18 AM

Yeah, that spawn point already has a major advantage in being significantly closer to the H9/I9 high-ground. I think the base is fine the way it is.





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