Bishop Steiner, on 26 May 2014 - 04:40 AM, said:
Ever since MW3 (cuz let's face it, Loose's 3058 TRO illustration was NOT One of his finer works) this has been my favorite Clan Assault (tied with the Warhammer IIC, technically, but we ain't gonna get it).





90 tons of Energy Based Face Wreckage.
6 Clan ER Large Lasers.
26 (!!!!!!!) DHS
3 JJs
464 pts of Armor (MWO armor scale)
THIS. This is why I dislike the PGI Mech Tree idea. Because Mechs like this only have ONE variant in Timeline. And because they cannot (figure out how to) increase the grind (and thus enhance likelihood of spending IRL money on the mech or GXP conversion to speed up the process) it's just one of several mechs that will NEVER see the light of day in MWO.
And this is why many of us have been telling PGI, since Closed Beta, that their Pilot Skill system is borked.
Please, White Knights of the PGI Table, come to their defense and explain how a Skill Tree design that EXCLUDES a HUGE portion of the extant Mechs PGI could be adding (and monetizing) to the game is a Good Idea.
*(Yes, this vile Black Knight just pulled a bait n switch. Deal with it. BTW, Black Knight would be cool to have in game too. But they would have to add a "PGI, We Totally Know What We're Doing!" Paint scheme to it to get it to sell...... but it might become the Mech du jour of us disgruntled masses, the sign of our own "Occupy" movement)





90 tons of Energy Based Face Wreckage.
6 Clan ER Large Lasers.
26 (!!!!!!!) DHS
3 JJs
464 pts of Armor (MWO armor scale)
THIS. This is why I dislike the PGI Mech Tree idea. Because Mechs like this only have ONE variant in Timeline. And because they cannot (figure out how to) increase the grind (and thus enhance likelihood of spending IRL money on the mech or GXP conversion to speed up the process) it's just one of several mechs that will NEVER see the light of day in MWO.
And this is why many of us have been telling PGI, since Closed Beta, that their Pilot Skill system is borked.
Please, White Knights of the PGI Table, come to their defense and explain how a Skill Tree design that EXCLUDES a HUGE portion of the extant Mechs PGI could be adding (and monetizing) to the game is a Good Idea.
*(Yes, this vile Black Knight just pulled a bait n switch. Deal with it. BTW, Black Knight would be cool to have in game too. But they would have to add a "PGI, We Totally Know What We're Doing!" Paint scheme to it to get it to sell...... but it might become the Mech du jour of us disgruntled masses, the sign of our own "Occupy" movement)
NO they shouldn't bring this sexy beast to MWO.
Because we both know what they will do to it's weapons. They'll be itty bitty pathetic pea shooters.