But what is this wondrous event, you ask?
Simply put, each week we'll decide on a Theme to put forth. For simplicity's sake, this first night we will be doing ESCORT MISSIONS! These themes will change every week, and we will put notifications in the channel description about the theme that's coming up.
Themes thought of thus far:
Escort Missions
Solo Duels
Lance Duels
Grand Melees
Assault/Defend the Base
Capture the Flag
Particular Weapon type battles (for example, only SRMs allowed)
Consumable/Module Restricted battles
Tag-ins (Everyone partners up, and the 2nd player can only enter the battle once the first is dead.)
Obviously there are more ideas out there, and we want to hear from you! What do you all want to play, and how can we make it happen?
Where will this take place?
On the Comstar NA server (na1.mech-connect.net no PW) right where the Scramble Channel used to be, that is, right above the general-use dropships.
When?
Tuesday nights, @ 8:30 PM EST. The first one will take place on 5/13/2014, that's next Tuesday.
Who can come?
Everyone! And we do mean everyone! Your fellow Unit members not have anything to do? Spread the word and bring them on down! Your friends in real life (who need to be brought into the game)? Get them in with this! Does your dog have a login? Tell that canine to mount up and get ready for battle!
Why are we doing this?
Because the Scrambles offered all who played them a chance to get some drops in with people they didn't know and have fun doing it. This is another chance to help keep those community ties strong, and build new ones while we're at it.
So in summary: Tuesday Theme Nights! Comstar NA server! Community! Fun!
Edit: UPCOMING THEME: CAPTURE THE FLAG! Tuesday, June 3rd, 8:30PM EST.
1. Team Referees will form two teams in a Private Lobby.
2. All players need a Light or Medium mech armed with NARC (and if they desire, TAG) and nothing else. Other weapons and artillery/air are prohibited, as the point of this game is collecting flags, not destroying the enemy.
3. Game Mode will be set to Conquest. Only the two home bases will count for flag-grabbing.
4. The goal is to get as many 'flags' as possible. To do this, teams must get a friendly mech into the enemy's base and back to their own.
5. Be warned, however! Team Refs for each side will be staying within view of the base as non-combat observers. Once you enter a base, the Ref will get on open comms and announce your possession of the flag.
5a. Only 1 flag per team can be in motion at a time. Flagbearers will be first-come, first-serve.
6. At that point, the flagbearer must return to his team's base. If successful, the Ref watching will announce the point gain. 1 Point per flag.
7. To stop the flagbearer, opposing teams must hit the him/her with a NARC. Once marked, the flagbearer loses the flag and his team must retry (Team Refs will be watching and will announce that he's NARC'ed for everyone to see/hear).
8. Game will go 15 minutes. At the end of the match, Refs will tally points and declare the winner!
Edited by Victor Thane, 27 May 2014 - 08:35 PM.