Screech, on 26 May 2014 - 01:38 PM, said:
But his answer was correct. People who are racking up really high scores consistently are better then most players. There is no reason to take offense to it.
I care to object.
The score does not necessarily tell you anything about "how good" a player is in the game. Assuming that winning with your team is the games goal.
The score in the tourney tells you something about how good a player can set killshots and use consumables.
The score in game tells you how good a player can set saviour kills, destroy components and cause maximum damage BEFORE killing.
Neither of both necessarily carry your team.
Actually, to score well, you have to survive till the end to apply all that damage. You need cannon fodder. You need the guy stepping into the breach. You need to use your teammate as cover when the jagerbomb moves in.
Flee the fight, let others die whenever possible.
While this might be a viable role in a premade, it seldom is so in a PUG where the roles are less clearly defined.
In my experience the best games (regarding wins) show a mediocre damage output from most of the team. If i can make out a single carry in the scores, half of the team usually hast less then 100 damage, no kills and the whole thing was a loss.
So, my answer to the question "Is a player with high scores necessarily a good player for the team" would clearly be no.