IraqiWalker, on 26 May 2014 - 07:24 PM, said:
Basically stick to protecting your team, and to smacking their targets. Play peekaboo with the enemy mechs by hiding behind your mechs. It's a great escort mech, and a great satellite.
Bingo. This and the 4X (also greatly maligned) can do wonders if you just stay close to the rest of your team. I run my 2X with a Large Pulse Laser and medium laser in the arm, and two mediums in the torso. When the engine cap was lower I had the max engine and enough tonnage left for an SRM4 + ammo, but I used that weight for a faster engine when the engine cap went up. You can't play the 2X or 4X like other lights, they don't have the speed. But when you run them with the rest of the pack you can do some damage and still get out of trouble.
I don't like the idea of balancing by nerfing armor. You aren't making these mechs better by making other mechs worse, you're just making everything worse. It's a matter of finding a way to run them and get them to work.
Edit to add: since the reset I've used the 2X 10 times, 7 wins 3 losses, 16 kills 4 deaths, about 362 damage per match. It's not an inherently crappy mech; you just have to adjust your style to match its strengths.
Edited by Ertur, 26 May 2014 - 09:57 PM.