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Mixing Clan And Is Mechs


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#1 ktKAPS

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Posted 29 May 2014 - 03:58 PM

I bought a clan package and whenever we do receive them, if I want to group up with friends who do not have them, will I still be able to play in the same lance or will the game not let me?

Does the entire lance must be made up of clan or IS mechs or can we mix and match?

Edited by Dragonhuntr, 29 May 2014 - 04:00 PM.


#2 Mcgral18

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Posted 29 May 2014 - 04:00 PM

General pug queue is mixed IS and Clan. No barriers.

#3 ktKAPS

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Posted 29 May 2014 - 04:01 PM

Ok and thanks.

#4 MonkeyCheese

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Posted 29 May 2014 - 04:03 PM

View PostMcgral18, on 29 May 2014 - 04:00 PM, said:

General pug queue is mixed IS and Clan. No barriers.

It "might" change "when" CW comes, but that will be ok because more people will come back for CW, spiting the queues now would be a bad thing.

#5 EyeOne

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Posted 29 May 2014 - 04:08 PM

And for the pub group this is the way to do it. I know that's not a popular opinion but there needs to be an option for using whatever you want. CW should follow stricter rules however.

#6 Bhael Fire

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Posted 29 May 2014 - 04:35 PM

As it was last described, there will be three modes of play: Public, Faction, and Private.

Public is basically what we have now. Once the Clans drop; each team will consist of both IS and Clan mechs. Will not affect CW.

Faction will be a special mode of play where each match will be IS vs IS, Clan vs IS, and maybe Clan vs Clan. IS faction members will not be able to use Clan mechs in this mode, and Clan factions will not be able to use IS mechs. In Faction mode, the outcome of each match will affect Community Warfare.

Private pretty much what private matches are now, only with more options for premium private matches. Will not affect CW.

Edited by Bhael Fire, 29 May 2014 - 04:36 PM.


#7 Bishop Steiner

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Posted 29 May 2014 - 04:36 PM

View PostMcgral18, on 29 May 2014 - 04:00 PM, said:

General pug queue is mixed IS and Clan. No barriers.

sadly.

#8 Wolfways

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Posted 29 May 2014 - 04:41 PM

Mixing clan and IS is just another of PGI's "screw Battletech" moments.

Where is this "faction mode" mentioned? I want to know how long i'll have to stop playing for as i don't want to play public anymore if they mix clan/IS.

#9 Mystere

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Posted 29 May 2014 - 04:46 PM

View PostMcgral18, on 29 May 2014 - 04:00 PM, said:

General pug queue is mixed IS and Clan. No barriers.


Posted Image

#10 Bishop Steiner

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Posted 29 May 2014 - 04:58 PM

View PostWolfways, on 29 May 2014 - 04:41 PM, said:

Mixing clan and IS is just another of PGI's "screw Battletech" moments.

Where is this "faction mode" mentioned? I want to know how long i'll have to stop playing for as i don't want to play public anymore if they mix clan/IS.


It's tough to balance this one.

I don't like it. Just gonna say it..... BUT while I think Mixed Tech should be the same as our Stock Mechs, ATM, go private matchmaker, the problem is..... that a lot of the Casual Crowd which at the end of the day is what the Public/PUG Queue is for, aren't carrying premium time, and don't have the TS and VOIP contacts to set that up as easy.

Will the PUG/Solo/4man Queue have any impact on CW and Factions? If not, then while I may not like it, it hurts nothing, in the end. If on the other hand it does, then I DO have a big problem with it, and they need to fix that, before it ever happens.

#11 Bhael Fire

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Posted 29 May 2014 - 05:03 PM

View PostWolfways, on 29 May 2014 - 04:41 PM, said:

Mixing clan and IS is just another of PGI's "screw Battletech" moments.

Where is this "faction mode" mentioned? I want to know how long i'll have to stop playing for as i don't want to play public anymore if they mix clan/IS.


Faction mode will be introduced later this year (most likely December) when the first phase of CW is introduced.

So...see you in December.

#12 darkkterror

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Posted 29 May 2014 - 05:07 PM

Honestly, if PGI really is going to have the 'regular' queue and the 'community warfare' queue, then I think that's the way to go.

Have the standard queue where extraneous requirements such as Clan vs IS or this faction vs that faction are not enforced. The queue where people go just to play a quick match or two with any mech they like, as a member of any faction they like, and with their friends who are free to also play whatever mech they like (without having to worry about whether their friends are using IS or Clan mechs).

Then, you have the "Community Warfare" or "Faction" queue, where it does pit Clan vs IS or Faction vs Faction and the match has an impact on the state of CW or whatever.

#13 Wolfways

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Posted 29 May 2014 - 05:13 PM

View PostBishop Steiner, on 29 May 2014 - 04:58 PM, said:

Will the PUG/Solo/4man Queue have any impact on CW and Factions? If not, then while I may not like it, it hurts nothing,

It hurts my immersion :huh:

#14 Bishop Steiner

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Posted 29 May 2014 - 05:16 PM

View PostWolfways, on 29 May 2014 - 05:13 PM, said:

It hurts my immersion :huh:

their core mechanic choices and Spiders running around with PPCs hurt my immersion already. While I don't like it, I find it less painful than the choices we have been dealing with for 2 years.

#15 TELEFORCE

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Posted 29 May 2014 - 05:17 PM

If it makes you guys feel better:

1) The Clans used Star League-era machines in their 2nd line and planetary garrison units, so it was common to see not only omnimechs, but also older Star League units like the Kintaro, Atlas, Orion, and Stalker. So if you want, pretend you're fighting with the solahma troops!

2) Some invading Clans, like Clan Wolf and Clan Ghost Bear, used captured Inner Sphere-manufactured battlemechs to replace their lost machines, sometimes making Inner Sphere MechWarriors bondsmen and having them fight for the Clan. More traditional Clans, like Clan Jade Falcon and Clan Smoke Jaguar, frowned upon this practice and wasted time waiting for new omnimechs to show up from the Clan Homeworlds.

So pretend you're fighting with Clan Wolf or Ghost Bear and embrace your new bondsmen :huh:

I want a Clan vs. IS mode in the future myself, but I'll take what I can get for now!

Edited by TELEFORCE, 29 May 2014 - 05:18 PM.


#16 Keeshu

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Posted 29 May 2014 - 05:22 PM

I think all the people that care about IS vs clans will go to Community Warfare.

I don't think you're going to be forced to drop with a group in Community warfare you can probably just drop and be put in a random game with your faction. We'll just have to see what happens.


I never heard the part where IS can only use IS and Clan can only use Clan though. I've only heard that some players wanted it. I see why some people would want that, but dang that's the kind of thing that prevents players from playing with their friends. We'll just have to see how things go. If they do it that way though, I hope they make it so players have some strong biases to use certain mechs within certain factions.
Luckily I don't care too much what faction I am since most factions I find boring or just dislike (but it could be lack of info, as I only looked at the clan/IS pages on Sarna without reading any books or whatever). Kurita is the only one I somewhat like on the IS, but even then it's really close to the "whatever" status. Clans I'd need to look more into, but I'd probably end up picking Ghost Bear (assuming the focus on close range combat, and family bear hugs isn't too much), or Jade Falcon (as long as they aren't as evil as they seem to be in the battle cartoon).
As long as I can use my Twin PPC, with Twin LRM Mad Dog I'm happy.

#17 Bhael Fire

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Posted 29 May 2014 - 05:24 PM

View Postdarkkterror, on 29 May 2014 - 05:07 PM, said:

Honestly, if PGI really is going to have the 'regular' queue and the 'community warfare' queue, then I think that's the way to go.

Have the standard queue where extraneous requirements such as Clan vs IS or this faction vs that faction are not enforced. The queue where people go just to play a quick match or two with any mech they like, as a member of any faction they like, and with their friends who are free to also play whatever mech they like (without having to worry about whether their friends are using IS or Clan mechs).

Then, you have the "Community Warfare" or "Faction" queue, where it does pit Clan vs IS or Faction vs Faction and the match has an impact on the state of CW or whatever.


I'm pretty sure the Public queue is basically just the free for all any mech any team like what we have now. MM will place random solo and grouped players just like it does now. These matches will not affect the outcome of CW.

In Faction play, I'm not so sure these matches will be a part of the matchmaker like in standard public matches. Instead, I have a feeling they will be hosted quarter-hourly events that players must sign up for...Much like how dungeon raids work in other MMOs.

At least that's vibe I got from Russ when he was talking about Faction play. He kinda made it sound like it would be a special PGI hosted thing with special rules that closer adhered to BT lore.

Edited by Bhael Fire, 29 May 2014 - 05:29 PM.


#18 Wolfways

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Posted 29 May 2014 - 05:30 PM

View PostBishop Steiner, on 29 May 2014 - 05:16 PM, said:

their core mechanic choices and Spiders running around with PPCs hurt my immersion already. While I don't like it, I find it less painful than the choices we have been dealing with for 2 years.

I don't find it less painful, it just adds to the current pain :huh:

#19 Agent 0 Fortune

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Posted 29 May 2014 - 05:55 PM

PGI has decided that adding 3+3+3+3 is too difficult for current computer, so all but the most rudimentary match-making will require Private $$$ Premium lobbies.

So yes, you can play with your Clan mech and their trial mechs vs. 12 man teams in the Public queue.

#20 LordKnightFandragon

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Posted 29 May 2014 - 05:59 PM

View PostBhael Fire, on 29 May 2014 - 04:35 PM, said:

As it was last described, there will be three modes of play: Public, Faction, and Private.

Public is basically what we have now. Once the Clans drop; each team will consist of both IS and Clan mechs. Will not affect CW.

Faction will be a special mode of play where each match will be IS vs IS, Clan vs IS, and maybe Clan vs Clan. IS faction members will not be able to use Clan mechs in this mode, and Clan factions will not be able to use IS mechs. In Faction mode, the outcome of each match will affect Community Warfare.

Private pretty much what private matches are now, only with more options for premium private matches. Will not affect CW.



In a Private match, can you go 1v1 and it still count as ranked lol?


And in Public matches, it would be nice to know who is grouped up, like n WoT when it tells us who is in platoon.

Edited by LordKnightFandragon, 29 May 2014 - 06:00 PM.






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